Graphics g = e.Graphics;
int scale = 20;
int offsetX = 100;
int offsetY = 400;
Pen pen = new Pen(Color.Black, 2);
Pen gridPen = new Pen(Color.LightGray, 1);
Point P(int x, int y) => new Point(offsetX + x * scale, offsetY - y * scale);
int width = this.ClientSize.Width;
int height = this.ClientSize.Height;
for (int x = 0; x < width; x += scale)
{
g.DrawLine(gridPen, x, 0, x, height);
}
for (int y = 0; y < height; y += scale)
{
g.DrawLine(gridPen, 0, y, width, y);
}
g.DrawLine(pen, P(5, 18), P(4, 13));
g.DrawLine(pen, P(5, 18), P(6, 13));
g.DrawLine(pen, P(4, 13), P(4, 3));
g.DrawLine(pen, P(6, 13), P(6, 3));
g.DrawLine(pen, P(4, 3), P(6, 3));
Point[] leftFin = { P(4, 8), P(2, 5), P(2, 1), P(3, 1), P(4, 3) };
g.DrawLines(pen, leftFin);
Point[] rightFin = { P(6, 8), P(8, 5), P(8, 1), P(7, 1), P(6, 3) };
g.DrawLines(pen, rightFin);
int r = scale / 2;
g.DrawEllipse(pen, offsetX + 5 * scale - r, offsetY - 12 * scale -r, 2 * r, 2 * r);
g.DrawEllipse(pen, offsetX + 5 * scale - r, offsetY - 10 * scale -r, 2 * r, 2 * r);