Загрузка данных


WARN : Lua          f:0 at Lua(Vanilla).doMapZones             > can't find map objects file: media/maps/Irvington, KY/objects.lua
WARN : Lua          f:0 at Lua(Vanilla).doMapZones             > can't find map objects file: media/maps/Fallas Lake, KY/objects.lua
WARN : Lua          f:0 at Lua(Vanilla).doMapZones             > can't find map objects file: media/maps/Ekron, KY/objects.lua
WARN : Lua          f:0 at Lua(Vanilla).doMapZones             > can't find map objects file: media/maps/Echo Creek, KY/objects.lua
WARN : Lua          f:0 at Lua(Vanilla).doMapZones             > can't find map objects file: media/maps/Brandenburg, KY/objects.lua
WARN : Lua          f:0 at Lua(Vanilla).doMapZones             > can't find map objects file: media/maps/West Point, KY/objects.lua
WARN : Lua          f:0 at Lua(Vanilla).doMapZones             > can't find map objects file: media/maps/Rosewood, KY/objects.lua
WARN : Lua          f:0 at Lua(Vanilla).doMapZones             > can't find map objects file: media/maps/Riverside, KY/objects.lua
LOG  : General      f:0> Max #ZONES on one chunk is 27
LOG  : General      f:0> triggerEvent OnLoadedMapZones
LOG  : General      f:0> ItemConfigurator.Preprocess() start
LOG  : General      f:0> ItemConfigurator.Preprocess() end
LOG  : General      f:0> MapCollisionData.init() start
LOG  : General      f:0> MapCollisionData.init() end
LOG  : General      f:0> AnimalPopulationManager.init() start
LOG  : General      f:0> AnimalPopulationManager.init() end
LOG  : General      f:0> ZombiePopulationManager.init() start
LOG  : General      f:0> ZombiePopulationManager.init() end
LOG  : General      f:0> Pathfind init() start
LOG  : General      f:0> Pathfind init() end
WARN : General      f:0 at SpawnPoints.initSpawnBuildings      > initSpawnBuildings: no room or building at 10629,9658,0
LOG  : General      f:0> WorldStreamer.create() start
LOG  : General      f:0> WorldStreamer.create() end
LOG  : General      f:0> CellLoader.LoadCellBinaryChunk start
LOG  : General      f:0> CellLoader.LoadCellBinaryChunk start
LOG  : General      f:0> MapItem.LoadWorldMap() start
LOG  : General      f:0> MapItem.LoadWorldMap() start
LOG  : General      f:0> WorldStreamer.isBusy() loop start
LOG  : General      f:0> WorldStreamer.isBusy() loop end
LOG  : General      f:0> Recipe AutoLearned AnySkills - SharpenBone
LOG  : General      f:0> Recipe AutoLearned AnySkills - MakeLargeBoneBeads
LOG  : General      f:0> Recipe AutoLearned AnySkills - MakeLargeBoneBead
LOG  : General      f:0> Recipe AutoLearned AnySkills - MakeBoneAwl
LOG  : General      f:0> Recipe AutoLearned AnySkills - MakeCrudeWhetstone
LOG  : General      f:0> Recipe AutoLearned AnySkills - BarbedWireWeapon
LOG  : General      f:0> Recipe AutoLearned AnySkills - MakeGlassShiv
LOG  : General      f:0> Recipe AutoLearned AnySkills - MakeRailspikeWeapon
LOG  : General      f:0> Recipe AutoLearned AnySkills - MakeRailspikeLongHandle
LOG  : General      f:0> Recipe AutoLearned AllSkills - MakeTrackShoeNoTire
LOG  : General      f:0> Recipe AutoLearned AnySkills - MakeScrewdriver
LOG  : General      f:0> Recipe AutoLearned AnySkills - MakeRailspikeIronPipe
LOG  : General      f:0> Recipe AutoLearned AllSkills - MakeTrackShoe
LOG  : General      f:0> Recipe AutoLearned AllSkills - MakeShiv
LOG  : General      f:0> MetaTracker.load() start
LOG  : General      f:0> MetaTracker.load() end
ERROR: General      f:0> GameLoadingState$1.run> Exception thrown
	zombie.world.WorldDictionaryException: World loading could not proceed, there are script load errors. (Actual error may be printed earlier in log) at IsoWorld.init(IsoWorld.java:2678).
	Stack trace:
		zombie.iso.IsoWorld.init(IsoWorld.java:2678)
		zombie.gameStates.GameLoadingState$1.runInner(GameLoadingState.java:335)
		zombie.gameStates.GameLoadingState$1.run(GameLoadingState.java:295)
		java.base/java.lang.Thread.run(Unknown Source)
LOG  : Lua          f:0> LuaEventManager: adding unknown event "OnPreUIDraw"
LOG  : Lua          f:0> LuaEventManager: adding unknown event "OnPostUIDraw"