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Error: UnityEngine.AddressableAssets.InvalidKeyException: Exception of type 'UnityEngine.AddressableAssets.InvalidKeyException' was thrown. No Location found for Key=Prefabs/UI/Window/Settings/SettingsView


UnityEngine.AddressableAssets.Addressables:LoadAssetAsync(Object)
VContainerExtension.Extensions.<LoadPrefab>d__8:MoveNext() (at D:/buildmachine/street-buildmachine-builds/Assets/Plugins/VContainerExtension/Runtime/Extensions/InstantiateExtension.cs:125)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:Start(<LoadPrefab>d__8&) (at D:/buildmachine/street-buildmachine-builds/Assets/Plugins/UniTask/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:242)
VContainerExtension.Extensions.InstantiateExtension:LoadPrefab(String, CancellationToken)
VContainerExtension.Extensions.<LoadAndInstantiateAsync>d__5:MoveNext() (at D:/buildmachine/street-buildmachine-builds/Assets/Plugins/VContainerExtension/Runtime/Extensions/InstantiateExtension.cs:85)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:Start(<LoadAndInstantiateAsync>d__5&) (at D:/buildmachine/street-buildmachine-builds/Assets/Plugins/UniTask/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:242)
VContainerExtension.Extensions.InstantiateExtension:LoadAndInstantiateAsync(IObjectResolver, String, Transform, Boolean, CancellationToken)
Prototype.Views.UI.<CreateAsync>d__12`1:MoveNext() (at D:/buildmachine/street-buildmachine-builds/Assets/Scripts/Prototype.Views/UI/ViewProvider.cs:117)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:Start(<CreateAsync>d__12`1&) (at D:/buildmachine/street-buildmachine-builds/Assets/Plugins/UniTask/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:242)
Prototype.Views.UI.ViewProvider:CreateAsync(String, Transform, Boolean, CancellationToken)
Prototype.Views.UI.Factories.<CreateAsyncInternal>d__23:MoveNext() (at D:/buildmachine/street-buildmachine-builds/Assets/Scripts/Prototype.Views/UI/Factories/UIFactoryBase.cs:111)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:Start(<CreateAsyncInternal>d__23&) (at D:/buildmachine/street-buildmachine-builds/Assets/Plugins/UniTask/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:242)
Prototype.Views.UI.Factories.UIFactoryBase`1:CreateAsyncInternal(Transform, Boolean, CancellationToken)
fhn:MoveNext() (at D:/buildmachine/street-buildmachine-builds/Assets/Scripts/UI/Factories/SingletonViewFactory.cs:22)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:Start(fhn&) (at D:/buildmachine/street-buildmachine-builds/Assets/Plugins/UniTask/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:242)
jp:CreateAsync(CancellationToken)
Prototype.Views.UI.Factories.<CreateAsync>d__5:MoveNext() (at D:/buildmachine/street-buildmachine-builds/Assets/Scripts/Prototype.Views/UI/Factories/TabViewModelFactory.cs:50)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:Start(<CreateAsync>d__5&) (at D:/buildmachine/street-buildmachine-builds/Assets/Plugins/UniTask/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:242)
Prototype.Views.UI.Factories.TabViewModelFactory`1:CreateAsync()
Prototype.Views.UI.Factories.<CreateAsync>d__3:MoveNext() (at D:/buildmachine/street-buildmachine-builds/Assets/Scripts/Prototype.Views/UI/Factories/TabViewModelFactory.cs:20)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoidMethodBuilder:Start(<CreateAsync>d__3&) (at D:/buildmachine/street-buildmachine-builds/Assets/Plugins/UniTask/Runtime/CompilerServices/AsyncUniTaskVoidMethodBuilder.cs:110)
Prototype.Views.UI.Factories.ITabViewModelFactory`1:CreateAsync(Action`1)
Prototype.Views.Pause.UIPauseMenuBehaviour:SettingsButtonClickHandler() (at D:/buildmachine/street-buildmachine-builds/Assets/Scripts/Prototype.Views/Pause/UIPauseMenuBehaviour.cs:422)
UnityEngine.EventSystems.EventSystem:Update() (at ./Library/PackageCache/com.unity.ugui@cdea37cdf817/Runtime/UGUI/EventSystem/EventSystem.cs:530)