StartButton.cs
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class StartButton : MonoBehaviour
{
public void StartGame()
{
SceneManager.LoadScene(1);
}
}
ExitButton.cs
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class ExitButton : MonoBehaviour
{
public void ExitGame()
{
Application.Quit();
Debug.Log("Мы вышли из игры");
}
}