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<?xml version="1.0" encoding="UTF-8"?>
<CWeaponComponentInfoBlob>
<Data>
</Data>
<Infos>
<!-- MAGAZINES -->
<Item type="CWeaponComponentClipInfo">
<Name>COMPONENT_VIETNAM_CLIP_01</Name>
<Model>w_ar_vietnam_mag1</Model>
<LocName>WCT_CLIPVIET</LocName>
<LocDesc>WCD_CLIPVIET</LocDesc>
<AttachBone>AAPClip</AttachBone>
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="true" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="0" />
<HudRange value="0" />
<ClipSize value="20" />
<ReloadData ref="RELOAD_DEFAULT" />
</Item>
<Item type="CWeaponComponentClipInfo">
<Name>COMPONENT_VIETNAM_CLIP_02</Name>
<Model>w_ar_vietnammil_mag1</Model>
<LocName>WCT_CLIPVIET2</LocName>
<LocDesc>WCD_CLIPVIET2</LocDesc>
<AttachBone>AAPClip</AttachBone>
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="true" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="0" />
<HudRange value="0" />
<ClipSize value="20" />
<ReloadData ref="RELOAD_DEFAULT" />
</Item>
<Item type="CWeaponComponentClipInfo">
<Name>COMPONENT_COMP_CLIP_01</Name>
<Model>w_ar_comp_mag1</Model>
<LocName>WCT_CLIPCOMP</LocName>
<LocDesc>WCD_CLIPCOMP</LocDesc>
<AttachBone>AAPClip</AttachBone>
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="true" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="0" />
<HudRange value="0" />
<ClipSize value="10" />
<ReloadData ref="RELOAD_DEFAULT" />
</Item>
<Item type="CWeaponComponentClipInfo">
<Name>COMPONENT_COMP_CLIP_02</Name>
<Model>w_ar_compmil_mag1</Model>
<LocName>WCT_CLIPCOMP2</LocName>
<LocDesc>WCD_CLIPCOMP2</LocDesc>
<AttachBone>AAPClip</AttachBone>
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="true" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="0" />
<HudRange value="0" />
<ClipSize value="10" />
<ReloadData ref="RELOAD_DEFAULT" />
</Item>
<Item type="CWeaponComponentClipInfo">
<Name>COMPONENT_MILITARY_CLIP_01</Name>
<Model>w_ar_military_mag1</Model>
<LocName>WCT_CLIP_MIL</LocName>
<LocDesc>WCD_CLIP_MIL</LocDesc>
<AttachBone>AAPClip</AttachBone>
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="true" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="0" />
<HudRange value="0" />
<ClipSize value="30" />
<ReloadData ref="RELOAD_DEFAULT" />
</Item>
<Item type="CWeaponComponentClipInfo">
<Name>COMPONENT_MILITARY_CLIP_02</Name>
<Model>w_ar_military_mag2</Model>
<LocName>WCT_CLIP_MIL2</LocName>
<LocDesc>WCD_CLIP_MIL2</LocDesc>
<AttachBone>AAPClip</AttachBone>
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="true" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="0" />
<HudRange value="0" />
<ClipSize value="40" />
<ReloadData ref="RELOAD_DEFAULT" />
</Item>
<Item type="CWeaponComponentClipInfo">
<Name>COMPONENT_OMEGA_CLIP_01</Name>
<Model>w_ar_omega_drum1</Model>
<LocName>WCT_CLIP_OMEGA</LocName>
<LocDesc>WCD_CLIP_OMEGA</LocDesc>
<AttachBone>AAPClip</AttachBone>
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="true" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="100" />
<HudAccuracy value="0" />
<HudRange value="0" />
<ClipSize value="100" />
<ReloadData ref="RELOAD_EXTRA_LARGE" />
</Item>
<Item type="CWeaponComponentClipInfo">
<Name>COMPONENT_SOVIET_CLIP_01</Name>
<Model>w_ar_assaultrifle_luxe_mag1</Model>
<LocName>WCT_CLIP_SOVVIE1</LocName>
<LocDesc>WCD_CLIP_SOVVIE1</LocDesc>
<AttachBone>AAPClip</AttachBone>
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="true" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="30" />
<HudAccuracy value="0" />
<HudRange value="0" />
<ClipSize value="30" />
<ReloadData ref="RELOAD_DEFAULT" />
</Item>
<Item type="CWeaponComponentClipInfo">
<Name>COMPONENT_SOVIET_CLIP_02</Name>
<Model>w_ar_assaultrifle_luxe_mag2</Model>
<LocName>WCT_CLIP_SOVVIE2</LocName>
<LocDesc>WCD_CLIP_SOVVIE2</LocDesc>
<AttachBone>AAPClip</AttachBone>
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="true" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="45" />
<HudAccuracy value="0" />
<HudRange value="0" />
<ClipSize value="45" />
<ReloadData ref="RELOAD_DEFAULT" />
</Item>
<Item type="CWeaponComponentClipInfo">
<Name>COMPONENT_AT_HEAVY_CLIP_01</Name>
<Model>w_at_heavy_mag</Model>
<LocName>WCT_CLIP_HEAVY</LocName>
<LocDesc>WCD_CLIP_HEAVY</LocDesc>
<AttachBone>AAPClip</AttachBone>
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="true" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="10" />
<HudAccuracy value="0" />
<HudRange value="0" />
<ClipSize value="10" />
<ReloadData ref="RELOAD_DEFAULT" />
</Item>
<!--Muzzle Attachments -->
<Item type="CWeaponComponentSuppressorInfo">
<Name>COMPONENT_AT_MUZZLE_CR</Name>
<Model>w_at_muzzle_cr</Model>
<LocName>WCT_MUZCR</LocName>
<LocDesc>WCD_MUZCR</LocDesc>
<AttachBone>AAPSupp</AttachBone>
<ApplyWeaponTint value="true" />
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="false" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="0" />
<HudRange value="0" />
<MuzzleBone>Gun_SuMuzzle</MuzzleBone>
<FlashFX />
<ShouldSilence value="false" />
<RecoilShakeAmplitudeModifier value="0.650000" />
</Item>
<Item type="CWeaponComponentSuppressorInfo">
<Name>COMPONENT_AT_MUZZLE_BRD</Name>
<Model>w_at_muzzle_brd</Model>
<LocName>WCT_MUZBRD</LocName>
<LocDesc>WCD_MUZBRD</LocDesc>
<AttachBone>AAPSupp</AttachBone>
<ApplyWeaponTint value="true" />
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="false" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="0" />
<HudRange value="0" />
<MuzzleBone>Gun_SuMuzzle</MuzzleBone>
<FlashFX />
<ShouldSilence value="false" />
<RecoilShakeAmplitudeModifier value="0.650000" />
</Item>
<Item type="CWeaponComponentSuppressorInfo">
<Name>COMPONENT_AT_MUZZLE_KM</Name>
<Model>w_at_muzzle_km</Model>
<LocName>WCT_MUZKM</LocName>
<LocDesc>WCD_MUZKM</LocDesc>
<AttachBone>AAPSupp</AttachBone>
<ApplyWeaponTint value="true" />
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="true" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="2" />
<HudRange value="0" />
<MuzzleBone>Gun_SuMuzzle</MuzzleBone>
<FlashFX />
<ShouldSilence value="false" />
<RecoilShakeAmplitudeModifier value="0.650000" />
</Item>
<Item type="CWeaponComponentSuppressorInfo">
<Name>COMPONENT_AT_PI_SUPP_MKS</Name>
<Model>w_at_pi_supp_makeshift</Model>
<LocName>WCT_SUPP_MAKESHIFT</LocName>
<LocDesc>WCD_PI_SUPP</LocDesc>
<AttachBone>AAPSupp</AttachBone>
<AccuracyModifier type="NULL" />
<DamageModifier type="CWeaponDamageModifier">
<DamageModifier value="1.000000" />
</DamageModifier>
<bShownOnWheel value="true" />
<CreateObject value="true" />
<HudDamage value="-5" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="0" />
<HudRange value="-5" />
<MuzzleBone>Gun_SuMuzzle</MuzzleBone>
<FlashFx>muz_pistol_silencer</FlashFx>
</Item>
<!-- Sights -->
<Item type="CWeaponComponentScopeInfo">
<Name>COMPONENT_IRON_SIGHT_01</Name>
<Model>w_at_iron_sight</Model>
<LocName>WCT_IRON_SIGHT</LocName>
<LocDesc>WCD_IRON_SIGHT</LocDesc>
<AttachBone>AAPScop</AttachBone>
<ApplyWeaponTint value="true" />
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="false" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="0" />
<HudRange value="0" />
<CameraHash />
<RecoilShakeAmplitude />
<ExtraZoomFactorForAccurateMode />
<ReticuleHash />
</Item>
<Item type="CWeaponComponentScopeInfo">
<Name>COMPONENT_AT_SERVICE_SIGHT</Name>
<Model>w_at_service_sight</Model>
<LocName>WCT_IRON_SIGHT_SERVICE</LocName>
<LocDesc>WCD_IRON_SIGHT_SERVICE</LocDesc>
<AttachBone>AAPScop</AttachBone>
<ApplyWeaponTint value="true" />
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="false" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="0" />
<HudRange value="0" />
<CameraHash />
<RecoilShakeAmplitude />
<ExtraZoomFactorForAccurateMode value="1.000000" />
<Reticule value="0" />
<ReticuleHash />
</Item>
<Item type="CWeaponComponentScopeInfo">
<Name>COMPONENT_AT_SCOPE_MEDIUM_TINT</Name>
<Model>w_at_scope_medium_tint</Model>
<LocName>WCT_SCOPE_MED_TINT</LocName>
<LocDesc>WCD_SCOPE_MED</LocDesc>
<AttachBone>AAPScop</AttachBone>
<ApplyWeaponTint value="true" />
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="true" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="5" />
<HudRange value="0" />
<CameraHash />
<RecoilShakeAmplitude />
<ExtraZoomFactorForAccurateMode value="1.200000" />
<Reticule value="0" />
<ReticuleHash />
</Item>
<!-- Grips -->
<Item type="CWeaponComponentInfo">
<Name>COMPONENT_AT_AR_AFGRIP_TINT</Name>
<Model>w_at_ar_afgrip_tint</Model>
<LocName>WCT_GRIP_TINT</LocName>
<LocDesc>WCD_GRIP</LocDesc>
<AttachBone>AAPGrip</AttachBone>
<ApplyWeaponTint value="true" />
<AccuracyModifier type="CWeaponAccuracyModifier">
<AccuracyModifier value="1.100000" />
</AccuracyModifier>
<DamageModifier type="NULL" />
<bShownOnWheel value="true" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="5" />
<HudRange value="0" />
</Item>
<!--Stocks-->
<Item type="CWeaponComponentInfo">
<Name>COMPONENT_AT_KALASH_STOCK_01</Name>
<Model>w_at_kalash_stock_01</Model>
<LocName>WCT_KS1</LocName>
<LocDesc>WCD_AT_KS1</LocDesc>
<AttachBone>AAPStock</AttachBone>
<ApplyWeaponTint value="true" />
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="true" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="0" />
<HudRange value="0" />
</Item>
<Item type="CWeaponComponentInfo">
<Name>COMPONENT_AT_KALASH_STOCK_02</Name>
<Model>w_at_kalash_stock_02</Model>
<LocName>WCT_KS2</LocName>
<LocDesc>WCD_AT_KS2</LocDesc>
<AttachBone>AAPStock</AttachBone>
<ApplyWeaponTint value="true" />
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="true" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="0" />
<HudRange value="0" />
</Item>
<Item type="CWeaponComponentInfo">
<Name>COMPONENT_AT_KALASH_STOCK_03</Name>
<Model>w_at_kalash_stock_03</Model>
<LocName>WCT_KS3</LocName>
<LocDesc>WCD_AT_KS3</LocDesc>
<AttachBone>AAPStock</AttachBone>
<ApplyWeaponTint value="true" />
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="true" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="0" />
<HudRange value="0" />
</Item>
<Item type="CWeaponComponentInfo">
<Name>COMPONENT_AT_KALASH_STOCK_04</Name>
<Model>w_at_kalash_stock_04</Model>
<LocName>WCT_KS4</LocName>
<LocDesc>WCD_AT_KS4</LocDesc>
<AttachBone>AAPStock</AttachBone>
<ApplyWeaponTint value="true" />
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="true" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="0" />
<HudRange value="0" />
</Item>
<!--Rails-->
<Item type="CWeaponComponentInfo">
<Name>COMPONENT_AT_DOVERAIL</Name>
<Model>w_at_doverail</Model>
<LocName>WCT_DR</LocName>
<LocDesc>WCD_AT_DR</LocDesc>
<AttachBone>AAPFlsh</AttachBone>
<ApplyWeaponTint value="true" />
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="false" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="0" />
<HudRange value="0" />
</Item>
<!--Rail devices-->
<Item type="CWeaponComponentFlashLightInfo">
<Name>COMPONENT_AT_AR_LSR</Name>
<Model>w_at_ar_lsr</Model>
<LocName>WCT_LSR</LocName>
<LocDesc>WCD_LSR</LocDesc>
<AttachBone>AAPFlsh</AttachBone>
<AccuracyModifier type="NULL" />
<DamageModifier type="NULL" />
<bShownOnWheel value="false" />
<CreateObject value="true" />
<HudDamage value="0" />
<HudSpeed value="0" />
<HudCapacity value="0" />
<HudAccuracy value="0" />
<HudRange value="0" />
<MainLightIntensity value="50.000000" />
<MainLightColor value="0x00FF0000" />
<MainLightRange value="200.000000" />
<MainLightFalloffExponent value="80.000000" />
<MainLightInnerAngle value="0.0" />
<MainLightOuterAngle value="0.0" />
<MainLightCoronaIntensity value="80.000000" />
<MainLightCoronaSize value="0.15000" />
<MainLightVolumeIntensity value="0.0100000" />
<MainLightVolumeSize value="0.00017000" />
<MainLightVolumeExponent value="0.00000" />
<MainLightVolumeOuterColor value="0x00FFFFFF" />
<MainLightShadowFadeDistance value="15.000000" />
<MainLightSpecularFadeDistance value="15.000000" />
<SecondaryLightIntensity value="0.000000" />
<SecondaryLightColor value="0x00FFFFFF" />
<SecondaryLightRange value="60.000000" />
<SecondaryLightFalloffExponent value="64.000000" />
<SecondaryLightInnerAngle value="18.000000" />
<SecondaryLightOuterAngle value="60.000000" />
<SecondaryLightVolumeIntensity value="0.300000" />
<SecondaryLightVolumeSize value="0.400000" />
<SecondaryLightVolumeExponent value="24.000000" />
<SecondaryLightVolumeOuterColor value="0x00FFFFFF" />
<SecondaryLightFadeDistance value="10.000000" />
<fTargetDistalongAimCamera value="8.000000" />
<FlashLightBone>Gun_FLMuzzle</FlashLightBone>
<FlashLightBoneBulbOn>Bulb_On</FlashLightBoneBulbOn>
<FlashLightBoneBulbOff>Bulb_Off</FlashLightBoneBulbOff>
</Item>
</Infos>
<InfoBlobName>DLC - ADDON COMPONENTS</InfoBlobName>
</CWeaponComponentInfoBlob>