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static char bit_string[MAX_PRINT_STRING_LEN + 1];
static uint8_t srtp_nibble_to_hex_char(uint8_t nibble)
{
static const char buf[16] = { '0', '1', '2', '3', '4', '5', '6', '7',
'8', '9', 'a', 'b', 'c', 'd', 'e', 'f' };
return buf[nibble & 0xF];
}
char *srtp_octet_string_hex_string(const void *s, int length)
{
const uint8_t *str = (const uint8_t *)s;
int i;
/* double length, since one octet takes two hex characters */
length *= 2;
/* truncate string if it would be too long */
if (length > MAX_PRINT_STRING_LEN)
length = MAX_PRINT_STRING_LEN - 2;
for (i = 0; i < length; i += 2) {
bit_string[i] = srtp_nibble_to_hex_char(*str >> 4);
bit_string[i + 1] = srtp_nibble_to_hex_char(*str++ & 0xF);
}
bit_string[i] = 0; /* null terminate string */
return bit_string;
}
char *v128_hex_string(v128_t *x)
{
int i, j;
for (i = j = 0; i < 16; i++) {
bit_string[j++] = srtp_nibble_to_hex_char(x->v8[i] >> 4);
bit_string[j++] = srtp_nibble_to_hex_char(x->v8[i] & 0xF);
}
bit_string[j] = 0; /* null terminate string */
return bit_string;
}
char *v128_bit_string(v128_t *x)
{
int j, i;
uint32_t mask;
for (j = i = 0; j < 4; j++) {
for (mask = 0x80000000; mask > 0; mask >>= 1) {
if (x->v32[j] & mask)
bit_string[i] = '1';
else
bit_string[i] = '0';
++i;
}
}
bit_string[128] = 0; /* null terminate string */
return bit_string;
}
void v128_copy_octet_string(v128_t *x, const uint8_t s[16])
{
#ifdef ALIGNMENT_32BIT_REQUIRED
if ((((uint32_t)&s[0]) & 0x3) != 0)
#endif
{
x->v8[0] = s[0];
x->v8[1] = s[1];
x->v8[2] = s[2];
x->v8[3] = s[3];
x->v8[4] = s[4];
x->v8[5] = s[5];
x->v8[6] = s[6];
x->v8[7] = s[7];
x->v8[8] = s[8];
x->v8[9] = s[9];
x->v8[10] = s[10];
x->v8[11] = s[11];
x->v8[12] = s[12];
x->v8[13] = s[13];
x->v8[14] = s[14];
x->v8[15] = s[15];
}
#ifdef ALIGNMENT_32BIT_REQUIRED
else {
v128_t *v = (v128_t *)&s[0];
v128_copy(x, v);
}
#endif
}
void v128_left_shift(v128_t *x, int shift)
{
int i;
const int base_index = shift >> 5;
const int bit_index = shift & 31;
if (shift > 127) {
v128_set_to_zero(x);
return;
}
if (bit_index == 0) {
for (i = 0; i < 4 - base_index; i++)
x->v32[i] = x->v32[i + base_index];
} else {
for (i = 0; i < 4 - base_index - 1; i++)
x->v32[i] = (x->v32[i + base_index] >> bit_index) ^
(x->v32[i + base_index + 1] << (32 - bit_index));
x->v32[4 - base_index - 1] = x->v32[4 - 1] >> bit_index;
}
/* now wrap up the final portion */
for (i = 4 - base_index; i < 4; i++)
x->v32[i] = 0;
}
/* functions manipulating bitvector_t */
int bitvector_alloc(bitvector_t *v, unsigned long length)
{
unsigned long l;
/* Round length up to a multiple of bits_per_word */
length =
(length + bits_per_word - 1) & ~(unsigned long)((bits_per_word - 1));
l = length / bits_per_word * bytes_per_word;
/* allocate memory, then set parameters */
if (l == 0) {
v->word = NULL;
v->length = 0;
return -1;
} else {
v->word = (uint32_t *)srtp_crypto_alloc(l);
if (v->word == NULL) {
v->length = 0;
return -1;
}
}
v->length = length;
/* initialize bitvector to zero */
bitvector_set_to_zero(v);
return 0;
}
void bitvector_dealloc(bitvector_t *v)
{
if (v->word != NULL)
srtp_crypto_free(v->word);
v->word = NULL;
v->length = 0;
}
void bitvector_set_to_zero(bitvector_t *x)
{
/* C99 guarantees that memset(0) will set the value 0 for uint32_t */
memset(x->word, 0, x->length >> 3);
}
void bitvector_left_shift(bitvector_t *x, int shift)
{
int i;
const int base_index = shift >> 5;
const int bit_index = shift & 31;
const int word_length = x->length >> 5;
if (shift >= (int)x->length) {
bitvector_set_to_zero(x);
return;
}
if (bit_index == 0) {
for (i = 0; i < word_length - base_index; i++)
x->word[i] = x->word[i + base_index];
} else {
for (i = 0; i < word_length - base_index - 1; i++)
x->word[i] = (x->word[i + base_index] >> bit_index) ^
(x->word[i + base_index + 1] << (32 - bit_index));
x->word[word_length - base_index - 1] =
x->word[word_length - 1] >> bit_index;
}
/* now wrap up the final portion */
for (i = word_length - base_index; i < word_length; i++)
x->word[i] = 0;
}
int srtp_octet_string_is_eq(uint8_t *a, uint8_t *b, int len)
{
uint8_t *end = b + len;
uint8_t accumulator = 0;
/*
* We use this somewhat obscure implementation to try to ensure the running
* time only depends on len, even accounting for compiler optimizations.
* The accumulator ends up zero iff the strings are equal.
*/
while (b < end)
accumulator |= (*a++ ^ *b++);
/* Return 1 if *not* equal. */
return accumulator != 0;
}
void srtp_cleanse(void *s, size_t len)
{
volatile unsigned char *p = (volatile unsigned char *)s;
while (len--)
*p++ = 0;
}
void octet_string_set_to_zero(void *s, size_t len)
{
#if defined(OPENSSL)
OPENSSL_cleanse(s, len);
#else
srtp_cleanse(s, len);
#endif
}
Найди уязвимости в коде с bit_string. Возможно это: if (length > MAX_PRINT_STRING_LEN)
length = MAX_PRINT_STRING_LEN - 2;
если length = MAX_PRINT_STRING_LEN - будет переполнения дальше в цикле?