while True:
pos = mc.player.getTilePos()
for i in range(8):
pos = mc.player.getPos()
for i in range(5):
if mc.getBlock(pos.x - i, pos.y, pos.z) == 5 or mc.getBlock(pos.x + i, pos.y, pos.z) == 5:
mc.player.setTilePos(x33, y, z33)
mc.postToChat("Вы проиграли, начните заново")
if mc.getBlock(pos.x, pos.y - 1, pos.z) == 11:
mc.player.setTilePos(x33, y, z33)
mc.postToChat("Вы проиграли, начните заново")
elif mc.getBlock(pos.x - 1, pos.y, pos.z) == 89 or mc.getBlock(pos.x + 1, pos.y,
pos.z) == 89 or mc.getBlock(pos.x,
pos.y,
pos.z - 1) == 89 or mc.getBlock(
pos.x, pos.y, pos.z + 1) == 89:
mc.postToChat("Вы ПОБЕДИЛИ")
for i in range(10):
if mc.getBlock(pos.x, pos.y + i, pos.z) == 41:
mc.player.setTilePos(x33, y, z33)
mc.postToChat("Вы проиграли, начните заново")
avto2(x, y, z)
avto2(x1, y, z1)
avto2(x, y, z2)
dom_N(x11, y11, z11)
dom_N(x22, y22, z22)
x = x + 2
x1 = x1 - 2
y11 = y11 - 1
y22 = y22 + 1
time.sleep(0.5)
mc.setBlocks(x - 5, y, z, x, y + 2, z + 1, 0)
mc.setBlocks(x1, y, z1, x1 + 10, y + 2, z1 + 1, 0)
mc.setBlocks(x - 5, y, z2, x, y + 2, z2 + 1, 0)
mc.setBlocks(x11, y11 + 10, z11, x11 + 6, y11, z11 + 5, 0)
mc.setBlocks(x22, y22 - 1, z22, x22 + 6, y22, z22 + 5, 0)
for i in range(8):
pos = mc.player.getTilePos()
for i in range(5):
if mc.getBlock(pos.x - i, pos.y, pos.z) == 5 or mc.getBlock(pos.x + i, pos.y, pos.z) == 5:
mc.player.setTilePos(x33, y, z33)
mc.postToChat("Вы проиграли, начните заново")
if mc.getBlock(pos.x, pos.y - 1, pos.z) == 11:
mc.player.setTilePos(x33, y, z33)
mc.postToChat("Вы проиграли, начните заново")
elif mc.getBlock(pos.x - 1, pos.y, pos.z) == 89 or mc.getBlock(pos.x + 1, pos.y,
pos.z) == 89 or mc.getBlock(pos.x,
pos.y,
pos.z - 1) == 89 or mc.getBlock(
pos.x, pos.y, pos.z + 1) == 89:
mc.postToChat("Вы ПОБЕДИЛИ")
for i in range(10):
if mc.getBlock(pos.x, pos.y + i, pos.z) == 41:
mc.player.setTilePos(x33, y, z33)
mc.postToChat("Вы проиграли, начните заново")
avto2(x, y, z)
avto2(x1, y, z1)
avto2(x, y, z2)
dom_N(x11, y11, z11)
dom_N(x22, y22, z22)
x = x - 2
x1 = x1 + 2
y11 = y11 + 1
y22 = y22 - 1
time.sleep(0.5)
mc.setBlocks(x, y, z, x + 10, y + 2, z + 1, 0)
mc.setBlocks(x1 - 5, y, z1, x1, y + 2, z1 + 1, 0)
mc.setBlocks(x, y, z2, x + 10, y + 2, z2 + 1, 0)
mc.setBlocks(x11, y11 - 1, z11, x11 + 6, y11, z11 + 5, 0)
mc.setBlocks(x22, y22 + 10, z22, x22 + 6, y22, z22 + 5, 0)