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local Lighting = game:GetService("Lighting")
-- Save original fog settings so we can restore them
local defaultFog = {
FogStart = Lighting.FogStart,
FogEnd = Lighting.FogEnd,
FogColor = Lighting.FogColor
}
local fogEnabled = false
local fogColor = Color3.fromRGB(255, 90, 170) -- default pink
local function parseHexColor(str)
str = tostring(str or ""):gsub("%s+", ""):gsub("#", ""):gsub("0x", "")
if #str ~= 6 then
return nil
end
local r = tonumber(str:sub(1, 2), 16)
local g = tonumber(str:sub(3, 4), 16)
local b = tonumber(str:sub(5, 6), 16)
if r and g and b then
return Color3.fromRGB(r, g, b)
end
return nil
end
local function applyFog()
if fogEnabled then
Lighting.FogStart = 0
Lighting.FogEnd = 140
Lighting.FogColor = fogColor
else
Lighting.FogStart = defaultFog.FogStart
Lighting.FogEnd = defaultFog.FogEnd
Lighting.FogColor = defaultFog.FogColor
end
end
local function makeGlassFrame(parent, height)
local frame = Instance.new("Frame")
frame.Parent = parent
frame.Size = UDim2.new(1, 0, 0, height)
frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
frame.BackgroundTransparency = 0.92
local corner = Instance.new("UICorner")
corner.CornerRadius = UDim.new(0, 14)
corner.Parent = frame
local stroke = Instance.new("UIStroke")
stroke.Color = Color3.fromRGB(255, 90, 170)
stroke.Transparency = 0.35
stroke.Thickness = 1
stroke.Parent = frame
return frame
end
local function makeFogToggleRow()
local row = makeGlassFrame(content, 54)
local label = Instance.new("TextLabel")
label.Parent = row
label.BackgroundTransparency = 1
label.Position = UDim2.new(0, 12, 0, 0)
label.Size = UDim2.new(1, -110, 1, 0)
label.TextXAlignment = Enum.TextXAlignment.Left
label.Text = "Fog"
label.Font = Enum.Font.GothamSemibold
label.TextSize = 14
label.TextColor3 = Color3.fromRGB(255, 235, 245)
local desc = Instance.new("TextLabel")
desc.Parent = row
desc.BackgroundTransparency = 1
desc.Position = UDim2.new(0, 12, 0, 22)
desc.Size = UDim2.new(1, -110, 0, 18)
desc.TextXAlignment = Enum.TextXAlignment.Left
desc.Text = "Toggle world fog on/off"
desc.Font = Enum.Font.Gotham
desc.TextSize = 11
desc.TextColor3 = Color3.fromRGB(255, 200, 225)
desc.TextTransparency = 0.15
local toggle = Instance.new("TextButton")
toggle.Parent = row
toggle.Size = UDim2.new(0, 72, 0, 30)
toggle.Position = UDim2.new(1, -84, 0.5, -15)
toggle.AutoButtonColor = false
toggle.Font = Enum.Font.GothamBold
toggle.TextSize = 13
toggle.TextColor3 = Color3.fromRGB(255, 245, 250)
toggle.BorderSizePixel = 0
local corner = Instance.new("UICorner")
corner.CornerRadius = UDim.new(0, 12)
corner.Parent = toggle
local function refresh()
if fogEnabled then
toggle.Text = "ON"
toggle.BackgroundColor3 = Color3.fromRGB(255, 70, 150)
else
toggle.Text = "OFF"
toggle.BackgroundColor3 = Color3.fromRGB(35, 35, 40)
end
end
toggle.MouseButton1Click:Connect(function()
fogEnabled = not fogEnabled
applyFog()
refresh()
end)
refresh()
return row
end
local function makeFogColorRow()
local row = makeGlassFrame(content, 60)
local label = Instance.new("TextLabel")
label.Parent = row
label.BackgroundTransparency = 1
label.Position = UDim2.new(0, 12, 0, 6)
label.Size = UDim2.new(1, -24, 0, 16)
label.TextXAlignment = Enum.TextXAlignment.Left
label.Text = "Fog Color"
label.Font = Enum.Font.GothamSemibold
label.TextSize = 14
label.TextColor3 = Color3.fromRGB(255, 235, 245)
local input = Instance.new("TextBox")
input.Parent = row
input.Size = UDim2.new(1, -120, 0, 28)
input.Position = UDim2.new(0, 12, 0, 28)
input.BackgroundColor3 = Color3.fromRGB(28, 28, 34)
input.BackgroundTransparency = 0.1
input.BorderSizePixel = 0
input.PlaceholderText = "#FF5AAE"
input.Text = "#FF5AAE"
input.ClearTextOnFocus = false
input.Font = Enum.Font.Gotham
input.TextSize = 13
input.TextColor3 = Color3.fromRGB(255, 235, 245)
input.PlaceholderColor3 = Color3.fromRGB(200, 170, 190)
local inputCorner = Instance.new("UICorner")
inputCorner.CornerRadius = UDim.new(0, 10)
inputCorner.Parent = input
local inputStroke = Instance.new("UIStroke")
inputStroke.Color = Color3.fromRGB(255, 90, 170)
inputStroke.Transparency = 0.5
inputStroke.Thickness = 1
inputStroke.Parent = input
local apply = Instance.new("TextButton")
apply.Parent = row
apply.Size = UDim2.new(0, 86, 0, 28)
apply.Position = UDim2.new(1, -98, 0, 28)
apply.AutoButtonColor = false
apply.BorderSizePixel = 0
apply.Text = "Apply"
apply.Font = Enum.Font.GothamBold
apply.TextSize = 13
apply.TextColor3 = Color3.fromRGB(255, 245, 250)
apply.BackgroundColor3 = Color3.fromRGB(255, 70, 150)
local applyCorner = Instance.new("UICorner")
applyCorner.CornerRadius = UDim.new(0, 10)
applyCorner.Parent = apply
apply.MouseButton1Click:Connect(function()
local c = parseHexColor(input.Text)
if c then
fogColor = c
if fogEnabled then
applyFog()
end
apply.Text = "Applied"
else
apply.Text = "Invalid"
end
task.delay(0.8, function()
if apply and apply.Parent then
apply.Text = "Apply"
end
end)
end)
input.FocusLost:Connect(function()
local c = parseHexColor(input.Text)
if c then
fogColor = c
if fogEnabled then
applyFog()
end
end
end)
return row
end
-- Add the fog controls to your menu
makeInfoBox("Fog controls with custom color. Use hex like #FF5AAE.").Parent = content
makeFogToggleRow().Parent = content
makeFogColorRow().Parent = content