Загрузка данных


import pygame
import random
import time
pygame.init()
back=(5, 77, 17)
mw=pygame.display.set_mode((500, 500))
mw.fill(back)

clock=pygame.time.Clock()

class Area():
    def __init__(self,x=0,y=0,width=10,height=10,color=None):
        self.rect=pygame.Rect(x,y,width,height)
        self.fill_color=color
    def color(self,new_color):
        self.fill_color=new_color
    def fill(self):
        pygame.draw.rect(mw,self.fill_color,self.rect)
    def outline(self,frame_color,thicknees):
        pygame.draw.rect(mw,frame_color,self.rect,thicknees)
    def collidepoint(self, x,y):
        return self.rect.collidepoint(x,y)

class Label(Area):
    def set_text(self,text,fsize=12, text_color=(168, 17, 17)):
        self.image=pygame.font.SysFont('gabriola',fsize).render(
            text, True, text_color
        )
        
    def draw(self,shift_x=0, shift_y=0):
        self.fill()
        mw.blit(self.image,(self.rect.x + shift_x,self.rect.y + shift_y))

cards=list()
num_cards=4
x=70
for i in range(num_cards):
    card=Label(x,170,70,100,(255,255,255))
    card.outline((0,0,0),6)
    card.set_text('CLICK',26)
    cards.append(card)
    x += 100












wait=0
start_time = time.time()
cur_time=start_time

time_text=Label(0,0,50,50,back)
time_text.set_text('время',40)
timer=Label(50,55,50,40,back)
timer.set_text('0')
time_text.draw(0,0)





while True:
    new_time=time.time()

    if new_time-cur_time >= 1:
        timer.set_text(str(int((new_time - start_time))), 40, (0,0,100))
        timer.draw(0,0)
        cur_time=new_time
    if wait==0:


        rnumber=random.randint(0,num_cards)
        for i in range(4):
            cards[i].color((225,225,225))
            if i == rnumber:
                cards[i].draw(10,40) 
            else:
                cards[i].fill()
        wait=20    
    else:
        wait-=1
    for event in pygame.event.get():
        if event.type==pygame.MOUSEBUTTONDOWN and event.button==1:
            x,y= event.pos    
            for i in range(num_cards):
                if cards[i].collidepoint(x,y):
                    if i + 1 == rnumber:
                        cards[i].color((0,225,0))
                        print('green')

                    else:
                        cards[i].color((225,0,0))
                        print('red')

                    cards[i].fill()
                    





    pygame.display.update()
    clock.tick(40)