import pygame
pygame.init()
screen = pygame.display.set_mode((600, 400))
pygame.display.set_caption("Солнце на синем фоне")
clock = pygame.time.Clock()
sun_x = 300
sun_y = 200
speed = 3
while True:
clock.tick(60)
for i in pygame.event.get():
if i.type == pygame.QUIT:
exit()
keys = pygame.key.get_pressed()
if keys[pygame.K_LEFT]:
sun_x -= speed
if keys[pygame.K_RIGHT]:
sun_x += speed
if keys[pygame.K_UP]:
sun_y -= speed
if keys[pygame.K_DOWN]:
sun_y += speed
sun_x = max(40, min(560, sun_x))
sun_y = max(40, min(360, sun_y))
screen.fill((0, 100, 255))
pygame.draw.circle(screen, (255, 255, 0), (sun_x, sun_y), 40)
pygame.display.update()