private void button1_MouseEnter(object sender, EventArgs e)
{
int w = ClientRectangle.Width;
int h = ClientRectangle.Height;
int x = Control.MousePosition.X;
int y = Control.MousePosition.Y;
if ((x < w / 2) && (y < h / 2))
kvadrant = 1;
else if ((x >= w / 2) && (y < h / 2))
kvadrant = 2;
else if ((x < w / 2) && (y > h / 2))
kvadrant = 3;
else if ((x >= w / 2) && (y >= h / 2))
kvadrant = 4;
if (kvadrant == 1)
button1.Location = new Point(rnd.Next(w / 2 + 50, w - 30), rnd.Next(h / 2 + 50, h - 30));
if (kvadrant == 2)
button1.Location = new Point(rnd.Next(50, w / 2 - 50), rnd.Next(h / 2 + 50, h - 30));
if (kvadrant == 3) //send to 2
button1.Location = new Point(rnd.Next(w / 2 + 50, w - 30), rnd.Next(50, h / 2 - 50));
if (kvadrant == 4)
button1.Location = new Point(rnd.Next(30, w / 2 - 50), rnd.Next(40, h / 2 - 35));
Console.WriteLine($"{x}, {y}");
}