local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local event = ReplicatedStorage:FindFirstChild("DeathNoticeEvent")
if not event then
event = Instance.new("RemoteEvent")
event.Name = "DeathNoticeEvent"
event.Parent = ReplicatedStorage
end
local function onCharacterAdded(player, character)
local humanoid = character:WaitForChild("Humanoid", 10)
if not humanoid then return end
humanoid.Died:Connect(function()
event:FireClient(player, "Вы мертвы")
task.wait(2) -- время, чтобы игрок увидел сообщение
if player and player.Parent == Players then
player:Kick("Вы мертвы")
end
end)
end
Players.PlayerAdded:Connect(function(player)
player.CharacterAdded:Connect(function(character)
onCharacterAdded(player, character)
end)
end)