Загрузка данных


size = get_world_size()

while True:
	for i in range(size):
		if get_ground_type() == Grounds.Grassland:
			till()
		if can_harvest():
			harvest()
		plant(Entities.Carrot)
		if get_water() < 0.75:
			use_item(Items.Water)
		if num_items(Items.Fertilizer) > 0:
			use_item(Items.Fertilizer)
			
		move(North)
	
	move(East) 

	for i in range(size):
		if get_ground_type() == Grounds.Grassland:
			till()
			
		if can_harvest():
			harvest()
			
		plant(Entities.Carrot)
		
		if get_water() < 0.75:
			use_item(Items.Water)
			

		if num_items(Items.Fertilizer) > 0:
			use_item(Items.Fertilizer)
			
		move(South)

	move(East)