Загрузка данных


using UnityEngine;

public class CubeMove : MonoBehaviour
{
    public float speed = 3f;

    void Update()
    {
        if (Input.GetKey(KeyCode.W))
        {
            transform.Translate(0f, speed * Time.deltaTime, 0f);
        }

        if (Input.GetKey(KeyCode.S))
        {
            transform.Translate(0f, -speed * Time.deltaTime, 0f);
        }

        if (Input.GetKey(KeyCode.A))
        {
            transform.Translate(-speed * Time.deltaTime, 0f, 0f);
        }

        if (Input.GetKey(KeyCode.D))
        {
            transform.Translate(speed * Time.deltaTime, 0f, 0f);
        }
    }
}