Загрузка данных


local Players = game:GetService("Players")
local function leaderboardSetup(player)
    wait(1)
    game.Workspace.Data.Player.Value = player
    local char = game.Workspace:WaitForChild(player.Name)
    local coins = player.leaderstats.Coins
    while true do

         wait(1)

         if coins.Value >= 10 then

              local potion = game.ServerStorage.Potion:Clone()

              potion.Parent = player.Backpack

              coins.Value = coins.Value - 10

              wait(3)

         end

   end
end
Players.PlayerAdded:Connect(leaderboardSetup)