Загрузка данных


index.js

// Получаем canvas элемент с HTML страницы
const canvas = document.getElementById('renderCanvas');

// Создаем 3D-движок Babylon.js
const engine = new BABYLON.Engine(canvas, true);

// Создаем сцену
const createScene = () => {
    const scene = new BABYLON.Scene(engine);

// Добавляем камеру
    const camera = new BABYLON.ArcRotateCamera('camera1', 0, 0, 10, new BABYLON.Vector3(0, 0, 0), scene);
    camera.setPosition(new BABYLON.Vector3(0, 5, -10));
    camera.attachControl(canvas, true);

index.html

<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="UTF-8">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <title>Babylon.js + Webpack</title>
</head>
<body>
    <canvas id="renderCanvas" style="width: 100%; height: 100%;"></canvas>
    <script src="bundle.js"></script>
</body>
</html>

<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="UTF-8">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <title>Babylon.js + Webpack</title>
</head>
<body>
    <canvas id="renderCanvas" style="width: 100%; height: 100%;"></canvas>
    <script src="bundle.js"></script>
</body>
</html>