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;; ============================================================
;; NVK_DOT_ATTR_V3.LSP
;; Точка-блок + атрибуты X/Y/Z
;; Сначала создаётся и вставляется блок,
;; потом значения атрибутов заполняются отдельно.
;; Порядок атрибутов в блоке: X, Y, Z.
;; Команда: NVKDOTA3
;; Кодировка: ANSI (CP1251)
;; ============================================================
(vl-load-com)
(setq NVK-BLOCK-NAME "NVK_DOT_ATTR_V3")
(setq NVK-LAYER "НВК_Координаты точек")
(setq NVK-PT-DIAM 0.50)
(setq NVK-TXT-HEIGHT 1.00)
(setq NVK-TXT-OFFSET 0.80)
(setq NVK-TEXT-STYLE "Arial")
(defun nvk:doc () (vla-get-ActiveDocument (vlax-get-acad-object)))
(defun nvk:blks () (vla-get-Blocks (nvk:doc)))
(defun nvk:3d (p) (vlax-3d-point (list (car p) (cadr p) (if (caddr p) (caddr p) 0.0))))
(defun nvk:wcs (p) (trans p 1 0))
(defun nvk:rtos2 (v / s)
(setq s (vl-string-subst "," "." (rtos (abs v) 2 2)))
(strcat (if (minusp v) "-" "+") s))
(defun nvk:fmt-x (v) (strcat "X= " (nvk:rtos2 v)))
(defun nvk:fmt-y (v) (strcat "Y= " (nvk:rtos2 v)))
(defun nvk:fmt-z (v) (strcat "Z= " (nvk:rtos2 v)))
(defun nvk:block-exists-p (name)
(not (vl-catch-all-error-p
(vl-catch-all-apply 'vla-Item (list (nvk:blks) name)))))
(defun nvk:ensure-layer (/ lays lay)
(setq lays (vla-get-Layers (nvk:doc)))
(if (tblsearch "LAYER" NVK-LAYER)
(setq lay (vla-Item lays NVK-LAYER))
(setq lay (vla-Add lays NVK-LAYER)))
(vla-put-Color lay 1)
lay)
(defun nvk:ensure-style (/ sty)
(if (tblsearch "STYLE" NVK-TEXT-STYLE)
(setq sty (vla-Item (vla-get-TextStyles (nvk:doc)) NVK-TEXT-STYLE))
(setq sty (vla-Add (vla-get-TextStyles (nvk:doc)) NVK-TEXT-STYLE)))
(vl-catch-all-apply 'vla-put-FontFile (list sty "arial.ttf"))
sty)
(defun nvk:set-insbase-zero ()
(setvar 'INSBASE '(0.0 0.0 0.0)))
(defun nvk:add-solid-fan (blk r / da rm i a1 a2 s)
(setq da (/ (* 2.0 pi) 8.0)
rm (* r 0.98)
i 0)
(repeat 8
(setq a1 (* i da)
a2 (* (1+ i) da)
i (1+ i))
(setq s
(vla-AddSolid blk
(nvk:3d (list (* rm (cos a1)) (* rm (sin a1)) 0.0))
(nvk:3d (list (* rm (cos a2)) (* rm (sin a2)) 0.0))
(nvk:3d '(0.0 0.0 0.0))
(nvk:3d '(0.0 0.0 0.0))))
(vla-put-Layer s "0")
(vla-put-Color s acByLayer)
(vla-put-Linetype s "ByLayer")))
(defun nvk:add-att (blk pt tag prompt def / a)
(setq a (vla-AddAttribute blk NVK-TXT-HEIGHT acAttributeModePreset
prompt (nvk:3d pt) tag def))
(vla-put-Layer a "0")
(vla-put-Color a acByLayer)
(vla-put-Linetype a "ByLayer")
(vla-put-StyleName a NVK-TEXT-STYLE)
(vla-put-Rotation a 0.0)
a)
(defun nvk:make-block-def (/ blk c r y0)
(if (not (nvk:block-exists-p NVK-BLOCK-NAME))
(progn
(setq blk (vla-Add (nvk:blks) (nvk:3d '(0.0 0.0 0.0)) NVK-BLOCK-NAME))
(vl-catch-all-apply 'vla-put-Units (list blk acUnitless))
(setq r (/ NVK-PT-DIAM 2.0)
y0 (+ r NVK-TXT-OFFSET))
;; Маркер точки
(setq c (vla-AddCircle blk (nvk:3d '(0.0 0.0 0.0)) r))
(vla-put-Layer c "0")
(vla-put-Color c acByLayer)
(vla-put-Linetype c "ByLayer")
(nvk:add-solid-fan blk r)
;; Порядок атрибутов в свойствах блока: X, потом Y, потом Z
;; Расположение над точкой: сверху X, ниже Y, ниже Z
(nvk:add-att blk (list 0.0 (+ y0 (* 2.8 NVK-TXT-HEIGHT)) 0.0) "X_COORD" "X координата" "X= +0,00")
(nvk:add-att blk (list 0.0 (+ y0 (* 1.4 NVK-TXT-HEIGHT)) 0.0) "Y_COORD" "Y координата" "Y= +0,00")
(nvk:add-att blk (list 0.0 y0 0.0) "Z_COORD" "Z координата" "Z= +0,00")
))
T)
(defun nvk:fix-block-ref (en / obj)
(if en
(progn
(setq obj (vlax-ename->vla-object en))
(if obj
(progn
(vla-put-Layer obj NVK-LAYER)
(vla-put-XScaleFactor obj 1.0)
(vla-put-YScaleFactor obj 1.0)
(vla-put-ZScaleFactor obj 1.0)
(vla-put-Rotation obj 0.0)
(vl-catch-all-apply 'vla-Update (list obj))
obj)))))
(defun nvk:set-attr-text-dxf (attname value / ed)
(if (and attname value)
(progn
(setq ed (entget attname))
(if (assoc 1 ed)
(entmod (subst (cons 1 value) (assoc 1 ed) ed))
(entmod (append ed (list (cons 1 value)))))
(entupd attname))))
(defun nvk:fill-insert-atts (ins xstr ystr zstr / e ed tag)
(setq e (entnext ins))
(while e
(setq ed (entget e))
(cond
((= "ATTRIB" (cdr (assoc 0 ed)))
(setq tag (strcase (cdr (assoc 2 ed))))
(cond
((= tag "X_COORD") (nvk:set-attr-text-dxf e xstr))
((= tag "Y_COORD") (nvk:set-attr-text-dxf e ystr))
((= tag "Z_COORD") (nvk:set-attr-text-dxf e zstr)))
(setq e (entnext e)))
((= "SEQEND" (cdr (assoc 0 ed)))
(setq e nil))
(T
(setq e (entnext e)))))
(entupd ins))
(defun c:NVKDOTA3 (/ *error* olde oldlay p pwcs xw yw zw xstr ystr zstr en)
(defun *error* (msg)
(if oldlay (setvar 'CLAYER oldlay))
(if olde (setvar 'CMDECHO olde))
(if (and msg (not (wcmatch (strcase msg) "*BREAK,*CANCEL*,*EXIT*")))
(princ (strcat "\nОшибка: " msg)))
(princ))
(setq olde (getvar 'CMDECHO)
oldlay (getvar 'CLAYER))
(setvar 'CMDECHO 0)
(nvk:ensure-layer)
(nvk:ensure-style)
(nvk:set-insbase-zero)
(nvk:make-block-def)
(setq p (getpoint "\nУкажите точку: "))
(if p
(progn
;; Сначала считаем координаты точки в МСК
(setq pwcs (nvk:wcs p)
xw (car pwcs)
yw (cadr pwcs)
zw (caddr pwcs)
xstr (nvk:fmt-x xw)
ystr (nvk:fmt-y yw)
zstr (nvk:fmt-z zw))
;; Потом вставляем готовый блок
(setvar 'CLAYER NVK-LAYER)
(command "_.-INSERT" NVK-BLOCK-NAME p 1 1 1 0)
(setq en (entlast))
;; И только после вставки отдельно заполняем значения атрибутов,
;; не трогая их геометрию/ориентацию
(if (and en (= "INSERT" (cdr (assoc 0 (entget en)))))
(progn
(nvk:fix-block-ref en)
(nvk:fill-insert-atts en xstr ystr zstr)
(princ "\n[НВК] Блок вставлен. Атрибуты X/Y/Z заполнены после вставки."))
(princ "\n[НВК] Не удалось получить ссылку блока после вставки."))
))
(setvar 'CLAYER oldlay)
(setvar 'CMDECHO olde)
(princ))
(princ "\nКоманда: NVKDOTA3")
(princ)