Загрузка данных


import pygame
import time
from random import randint
pygame.init()
window = pygame.display.set_mode((500, 500))
window.fill((133, 202, 255))
clock = pygame.time.Clock()
#print(clock)
class Area():
    def __init__(self, x, y, w, h, color):
        self.rect = pygame.Rect(x, y, w, h)
        self.fill_color = color
    def color(self, new_color):
        self.fill_color = new_color
    def fill(self):
        pygame.draw.rect(window, self.fill_color,self.rect)
    def out_line(self, frame_color, thickness):
        pygame.draw.rect(window, frame_color, self.rect, thickness)
    def collidepoint(self,x,y):
        return self.rect.collidepoint(x,y)    
class Label(Area):
    def set_text(self, text, f_size, text_color):
        self.image = pygame.font.SysFont('verdana',f_size).render(text,1, text_color)
    def draw(self,shift_x, shift_y):
        self.fill()
        window.blit(self.image,(self.rect.x+shift_x,self.rect.y+shift_y))
cards = []
x = 70
for i in range (4):
    card = Label(x, 170,70, 100,(161, 252, 3))
    card.out_line((252, 3, 44),10)
    card.set_text('click',30,(0,0,0))
    cards.append(card)
    x += 100
wait = 0
points = 0
timelabel =  Label(70,10,50,20,(133, 202, 255))
timelabel.set_text('Time',40,(0,0,0))
timelabel.draw(0,0)

time_number = Label(90,40,50,20,(133,202,255))
time_number.set_text('0',40,(0,0,0))
time_number.draw(0,0)

scorelabel = Label(380,10,50,20,(133,202,255))
scorelabel.set_text('Score',40,(0,0,0))
scorelabel.draw(0,0)

scoretext = Label(400,40,50,20,(133,202,255))
scoretext.set_text('0',40,(0,0,0))
scoretext.draw(0,0)

start_time = time.time()
cur_time = start_time
while True:
    if wait == 0:
        wait = 30
        number = randint(0,3)
        for i in range(4):
            cards[i].color((161, 252, 3))
            if i == number:
                cards[i].draw(18, 30)
            else:
                cards[i].fill()
    else:
        wait-=1

    for event in pygame.event.get():
        if event.type == pygame.MOUSEBUTTONDOWN and event.button == 1:
            x,y = event.pos
            for i in range (4):
                if cards [i].collidepoint(x,y):
                    if i == number:
                        cards[i].color((34, 117, 11))
                        points += 1
                    else:
                        cards[i].color((194, 19, 19))
                        points -= 1
                    cards[i].fill()
                    scoretext.set_text(str(points),40,(0,0,0))
                    scoretext.draw(0,0)
    new_time = time.time()
    if cur_time-new_time>= 1:
        time_number.set_text(str(int(new_time-start_time)),40,(0,0,0))
        time_number.draw(0,0)
        cur_time=new_time
    pygame.display.update()
    clock.tick(60)