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[ModHotkeys]
# For the names of all available keys, see the bottom of this config file.
# The ModHotkeys are region DEPENDANT!!! AZERTY keyboard users must adapt them!
ToggleMovementMode = "key:capslock"
# Key that toggles between Character and Camera movement mode.
HoldMovementMode = ""
# Switch between Character and Camera movement mode while you hold this key.
ToggleWalkspeed = "key:insert"
# Toggles between walking and jogging movespeed.
HoldWalkspeed = ""
# When you are jogging, holding this key will make you walk.
# If you are walking, holding this key will make you jog.
ReloadConfig = "key:f11"
# This will hot reload all config values and the inputconfig.
ToggleAutoforward = "shift+key:w"
# Lets you move forward without holding Forward.
# AZERTY users should set it to shift+key:z.
[Core]
WalkSpeed = 0.3
# 1.0 would be jog speed. 0.5 would be 50% of that. [0.0, 1.0]
WalkingIsDefault = false
# Whether the character walks, when the game starts up. [true, false]
SwitchToWalkingAfterCombat = false
# Whether to switch to walking, when combat ends. [true, false]
[AutoToggleMovementMode]
EnableAutoTogglingMovementMode = true
# Automatically toggle movement mode depending on the context.
# Toggle to Camera movement, when combat starts, and back to Character movement, when combat ends.
# [true, false]
[Mouselook]
EnableMouselook = true
# Hides the mouse cursor and disables Interact (usually left click) during rotation.
# [true, false]
EnableRotatePlusLeftclickMovesForward = true
# Holding the Camera Rotate key and Leftclick at the same time will move Forward.
# This feature is automatically suppressed if you bind Rotate to Leftclick.
# [true, false]
RotateThreshold = 200
# This threshold is only of interest, when you bind Camera Rotate to the same key as Context Menu and Cancel Action.
# E.g. when you want to bind Rotate to Rightclick.
# In that case, it is the threshold in milliseconds where the mod distinguishes between Rotate and other commands.
# [0, 2000]
[InteractMoveBlocker]
BlockInteractMove = false
# During Character movement mode, block Interact (usually Leftclick) from moving your character.
# Interacting with objects and people still works.
# Even if set to false, you can still cancel interact moves by pressing your CharacterMove keys.
# [true, false]
# List of all available keys:
# Modifiers: ctrl, shift, alt. E.g. "ctrl+shift+key:w"
# Multiple keycombos possible, separated by comma: "key:x,ctrl+key:y"
# mouse:left mouse:right mouse:middle
# mouse:x1 mouse:x2
# key:a key:b ... key:z
# key:1 key:2 ... key:0
# key:f1 key:f2 ... key:f24
# key:left key:up key:right key:down
# key:backspace key:tab key:return key:capslock
# key:insert key:delete key:space key:end
# key:home key:printscreen key:scrolllock key:escape
# key:pause key:numlock key:pageup key:pagedown
# key:lalt key:ralt
# key:lshift key:rshift
# key:lctrl key:rctrl
# key:lgui key:rgui (Windows keys)
# key:; key:= key:, key:'
# key:- key:. key:/ key:`
# key:[ key:]
# key:\\ (Backslash is a very special character in the toml format. You must either
# write xxx="key:\\" or xxx='key:\' for it to work.)
# key:kp_0 key:kp_1 ... key:kp_9
# key:kp_multiply key:kp_plus key:kp_period key:kp_divide
# key:kp_minus
# key:modechange key:prior key:clear key:select
# key:execute key:help key:sleep
# key:volume_down key:volume_up key:audio_mute key:audio_next
# key:audio_prev key:audio_stop key:audio_play
# key:crsel key:exsel key:apps