Загрузка данных
-- Альтернативный рабочий скрипт (исправлен)
-- Если не работает, проверь, поддерживает ли эксплойт библиотеку Drawing и функцию mousemoverel
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UIS = game:GetService("UserInputService")
local Camera = workspace.CurrentCamera
local LP = Players.LocalPlayer
-- Проверка наличия Drawing (в некоторых эксплойтах она в глобальной таблице)
local Drawing = Drawing or (syn and syn.Drawing) or (getgenv and getgenv().Drawing) or (getrenv and getrenv().Drawing)
if not Drawing then
warn("Drawing не найдена! ESP не будет работать.")
end
-- Проверка mousemoverel (иногда называется mousemoverel или mouse_move)
local moveMouse = mousemoverel or (syn and syn.mousemoverel) or (getgenv and getgenv().mousemoverel) or (getrenv and getrenv().mousemoverel)
local aimEnabled = false
local espEnabled = false
local espObjects = {}
-- Функция создания ESP
local function createESP(player)
if not Drawing then return end
local box = Drawing.new("Square")
box.Thickness = 2
box.Color = Color3.fromRGB(255, 0, 0)
box.Transparency = 0.5
box.Filled = false
box.Visible = false
local label = Drawing.new("Text")
label.Color = Color3.fromRGB(255, 0, 0)
label.Size = 14
label.Center = true
label.Outline = true
label.OutlineColor = Color3.fromRGB(0, 0, 0)
label.Visible = false
espObjects[player] = { box = box, label = label }
end
local function removeESP(player)
local obj = espObjects[player]
if obj then
obj.box:Remove()
obj.label:Remove()
espObjects[player] = nil
end
end
-- Обновление ESP
local function updateESP()
if not espEnabled then
for _, obj in pairs(espObjects) do
obj.box.Visible = false
obj.label.Visible = false
end
return
end
for _, player in pairs(Players:GetPlayers()) do
if player == LP then continue end
local character = player.Character
if not character or not character.PrimaryPart then
local obj = espObjects[player]
if obj then
obj.box.Visible = false
obj.label.Visible = false
end
continue
end
local obj = espObjects[player]
if not obj then
createESP(player)
obj = espObjects[player]
end
local root = character.PrimaryPart
local screenPos, onScreen = Camera:WorldToScreenPoint(root.Position)
if not onScreen then
obj.box.Visible = false
obj.label.Visible = false
continue
end
local dist = (Camera.CFrame.Position - root.Position).Magnitude
local size = math.clamp(200 / dist * 3, 20, 150)
local half = size / 2
local x, y = screenPos.X, screenPos.Y - size * 0.8
obj.box.Position = Vector2.new(x - half, y - half)
obj.box.Size = Vector2.new(size, size * 1.5)
obj.box.Visible = true
local health = 100
local humanoid = character:FindFirstChild("Humanoid")
if humanoid then
health = math.floor(humanoid.Health)
end
obj.label.Text = player.Name .. " [" .. health .. " HP]"
obj.label.Position = Vector2.new(x, y - size * 0.9 - 20)
obj.label.Visible = true
end
for player, _ in pairs(espObjects) do
if not player.Parent then
removeESP(player)
end
end
end
-- Аим на ближайшего
local function aimAtNearest()
local closestDist = math.huge
local closestHead = nil
for _, player in pairs(Players:GetPlayers()) do
if player == LP then continue end
local character = player.Character
if not character then continue end
local head = character:FindFirstChild("Head")
if not head then continue end
local dist = (head.Position - Camera.CFrame.Position).Magnitude
if dist < closestDist then
closestDist = dist
closestHead = head
end
end
if closestHead then
local screenPos, onScreen = Camera:WorldToScreenPoint(closestHead.Position)
if onScreen and moveMouse then
-- Перемещаем мышь
local currentMouse = UIS:GetMouseLocation()
local deltaX = screenPos.X - currentMouse.X
local deltaY = screenPos.Y - currentMouse.Y
moveMouse(deltaX, deltaY)
elseif onScreen and not moveMouse then
-- Альтернативный способ через mouse.Move (если есть)
local mouse = LP:GetMouse()
if mouse and mouse.Move then
mouse.Move(screenPos.X, screenPos.Y)
else
warn("Не удалось переместить мышь! Нет mousemoverel или mouse.Move.")
end
end
-- Вывод HP в консоль
local humanoid = closestHead.Parent:FindFirstChild("Humanoid")
if humanoid then
print("Цель: " .. (closestHead.Parent.Name or "Unknown") .. " | HP: " .. math.floor(humanoid.Health))
end
end
end
-- Обработка клавиш
UIS.InputBegan:Connect(function(input, gameProcessed)
if gameProcessed then return end
if input.KeyCode == Enum.KeyCode.B then
aimEnabled = not aimEnabled
if aimEnabled then
print("[AIM] ON")
else
print("[AIM] OFF")
end
end
if input.KeyCode == Enum.KeyCode.N then
espEnabled = not espEnabled
if espEnabled then
print("[ESP] ON (Red)")
for _, player in pairs(Players:GetPlayers()) do
if player ~= LP then
createESP(player)
end
end
else
print("[ESP] OFF")
for player, _ in pairs(espObjects) do
removeESP(player)
end
end
end
end)
-- Обновление каждый кадр
RunService.RenderStepped:Connect(function()
if aimEnabled then
aimAtNearest()
end
updateESP()
end)
-- При добавлении/удалении игроков
Players.PlayerAdded:Connect(function(player)
if espEnabled and player ~= LP then
createESP(player)
end
end)
Players.PlayerRemoving:Connect(removeESP)
print("Скрипт загружен. B - AIM, N - ESP.")