library ieee;
use ieee.std_logic_1164.all;
use ieee.numeric_std.all;
entity sem_mult_top is
port (
clk : in std_logic;
reset_btn : in std_logic;
show_ip_btn : in std_logic;
show_logic_btn : in std_logic;
ind : out std_logic_vector(4 downto 0);
seg : out std_logic_vector(7 downto 0)
);
end sem_mult_top;
architecture rtl of sem_mult_top is
-- ✅ Объявляем тип массива для BCD цифр
type bcd_array is array (0 to 4) of integer range 0 to 9;
signal slow_ip, slow_ip_fall : std_logic;
signal slow_log, slow_log_fall : std_logic;
signal ip_valid, log_valid : std_logic;
-- ✅ Используем объявленный тип
signal ip_bcd : bcd_array;
signal log_bcd : bcd_array;
signal final_bcd : bcd_array;
signal final_valid : std_logic;
signal char_0, char_1, char_2, char_3, char_4 : std_logic_vector(7 downto 0);
begin
-- Генераторы slow
u_slow_ip : entity work.slow_generator
port map (clk => clk, reset_btn => reset_btn, show_btn => show_ip_btn,
slow => slow_ip, slow_fall => slow_ip_fall);
u_slow_log : entity work.slow_generator
port map (clk => clk, reset_btn => reset_btn, show_btn => show_logic_btn,
slow => slow_log, slow_fall => slow_log_fall);
-- Модули умножения
u_ip_mult : entity work.ip_multiplier
port map (clk => clk, slow => slow_ip, slow_fall => slow_ip_fall,
result_valid => ip_valid,
bcd_0 => ip_bcd(0), bcd_1 => ip_bcd(1),
bcd_2 => ip_bcd(2), bcd_3 => ip_bcd(3), bcd_4 => ip_bcd(4));
u_log_mult : entity work.logic_multiplier
port map (clk => clk, slow => slow_log, slow_fall => slow_log_fall,
result_valid => log_valid,
bcd_0 => log_bcd(0), bcd_1 => log_bcd(1),
bcd_2 => log_bcd(2), bcd_3 => log_bcd(3), bcd_4 => log_bcd(4));
-- Выбор активного результата
final_valid <= ip_valid or log_valid;
process(ip_valid, log_valid, ip_bcd, log_bcd)
begin
if ip_valid = '1' then
final_bcd <= ip_bcd;
else
final_bcd <= log_bcd;
end if;
end process;
-- BCD -> Сегменты
u_bcd : entity work.bcd_converter
port map (result_valid => final_valid,
bcd_0 => final_bcd(0), bcd_1 => final_bcd(1),
bcd_2 => final_bcd(2), bcd_3 => final_bcd(3), bcd_4 => final_bcd(4),
char_0 => char_0, char_1 => char_1, char_2 => char_2,
char_3 => char_3, char_4 => char_4);
-- Дисплей
u_disp : entity work.display_output
port map (clk => clk,
char_0 => char_0, char_1 => char_1, char_2 => char_2,
char_3 => char_3, char_4 => char_4,
ind => ind, seg => seg);
end rtl;