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constexpr std::uintptr_t Adornee = 0x108;
constexpr std::uintptr_t Anchored = 0x1b6;
constexpr std::uintptr_t AnchoredMask = 0x2;
constexpr std::uintptr_t AnimationId = 0xd0;
constexpr std::uintptr_t AttributeToNext = 0x58;
constexpr std::uintptr_t AttributeToValue = 0x18;
constexpr std::uintptr_t AutoJumpEnabled = 0x1e0;
constexpr std::uintptr_t BanningEnabled = 0x0;
constexpr std::uintptr_t BeamBrightness = 0x190;
constexpr std::uintptr_t BeamColor = 0x194;
constexpr std::uintptr_t BeamLightEmission = 0x19c;
constexpr std::uintptr_t BeamLightInfuence = 0x1a0;
constexpr std::uintptr_t CFrame = 0xc8;
constexpr std::uintptr_t Camera = 0x4b0;
constexpr std::uintptr_t CameraMaxZoomDistance = 0x330;
constexpr std::uintptr_t CameraMinZoomDistance = 0x334;
constexpr std::uintptr_t CameraMode = 0x338;
constexpr std::uintptr_t CameraPos = 0x11c;
constexpr std::uintptr_t CameraRotation = 0xf8;
constexpr std::uintptr_t CameraSubject = 0xe8;
constexpr std::uintptr_t CameraType = 0x158;
constexpr std::uintptr_t CanCollide = 0x1b6;
constexpr std::uintptr_t CanCollideMask = 0x8;
constexpr std::uintptr_t CanTouch = 0x1b6;
constexpr std::uintptr_t CanTouchMask = 0x10;
constexpr std::uintptr_t CharacterAppearanceId = 0x298;
constexpr std::uintptr_t Children = 0x78;
constexpr std::uintptr_t ChildrenEnd = 0x8;
constexpr std::uintptr_t ClassDescriptor = 0x18;
constexpr std::uintptr_t ClassDescriptorToClassName = 0x8;
constexpr std::uintptr_t ClickDetectorMaxActivationDistance = 0x100;
constexpr std::uintptr_t ClockTime = 0x1c0;
constexpr std::uintptr_t CreatorId = 0x190;
constexpr std::uintptr_t DataModelDeleterPointer = 0x0;
constexpr std::uintptr_t DataModelPrimitiveCount = 0x480;
constexpr std::uintptr_t DataModelToRenderView1 = 0x1d8;
constexpr std::uintptr_t DataModelToRenderView2 = 0x8;
constexpr std::uintptr_t DataModelToRenderView3 = 0x28;
constexpr std::uintptr_t DecalTexture = 0x198;
constexpr std::uintptr_t Deleter = 0x10;
constexpr std::uintptr_t DeleterBack = 0x18;
constexpr std::uintptr_t Dimensions = 0xab0;
constexpr std::uintptr_t DisplayName = 0x130;
constexpr std::uintptr_t EvaluateStateMachine = 0x1e4;
constexpr std::uintptr_t FFlagList = 0x0;
constexpr std::uintptr_t FFlagToValueGetSet = 0x30;
constexpr std::uintptr_t FOV = 0x160;
constexpr std::uintptr_t FakeDataModelPointer = 0x78cf1d8;
constexpr std::uintptr_t FakeDataModelToDataModel = 0x1d0;
constexpr std::uintptr_t FogColor = 0x104;
constexpr std::uintptr_t FogEnd = 0x13c;
constexpr std::uintptr_t FogStart = 0x140;
constexpr std::uintptr_t ForceNewAFKDuration = 0x0;
constexpr std::uintptr_t FramePositionOffsetX = 0x518;
constexpr std::uintptr_t FramePositionOffsetY = 0x520;
constexpr std::uintptr_t FramePositionX = 0x518;
constexpr std::uintptr_t FramePositionY = 0x520;
constexpr std::uintptr_t FrameRotation = 0x188;
constexpr std::uintptr_t FrameSizeOffsetX = 0x538;
constexpr std::uintptr_t FrameSizeOffsetY = 0x540;
constexpr std::uintptr_t FrameSizeX = 0x538;
constexpr std::uintptr_t FrameSizeY = 0x548;
constexpr std::uintptr_t FrameVisible = 0x5bd;
constexpr std::uintptr_t GameId = 0x198;
constexpr std::uintptr_t GameLoaded = 0x638;
constexpr std::uintptr_t Gravity = 0x210;
constexpr std::uintptr_t Health = 0x194;
constexpr std::uintptr_t HealthDisplayDistance = 0x198;
constexpr std::uintptr_t HipHeight = 0x1a0;
constexpr std::uintptr_t HumanoidDisplayName = 0xd0;
constexpr std::uintptr_t HumanoidState = 0x8a0;
constexpr std::uintptr_t HumanoidStateId = 0x20;
constexpr std::uintptr_t InputObject = 0x108;
constexpr std::uintptr_t InsetMaxX = 0x100;
constexpr std::uintptr_t InsetMaxY = 0x104;
constexpr std::uintptr_t InsetMinX = 0xf8;
constexpr std::uintptr_t InsetMinY = 0xfc;
constexpr std::uintptr_t InstanceAttributePointer1 = 0x48;
constexpr std::uintptr_t InstanceAttributePointer2 = 0x18;
constexpr std::uintptr_t InstanceCapabilities = 0x588;
constexpr std::uintptr_t JobEnd = 0xd0;
constexpr std::uintptr_t JobId = 0x138;
constexpr std::uintptr_t JobStart = 0xc8;
constexpr std::uintptr_t Job_Name = 0x18;
constexpr std::uintptr_t JobsPointer = 0x7e5f678;
constexpr std::uintptr_t JumpPower = 0x1b0;
constexpr std::uintptr_t LocalPlayer = 0x138;
constexpr std::uintptr_t LocalScriptByteCode = 0x1a8;
constexpr std::uintptr_t LocalScriptBytecodePointer = 0x10;
constexpr std::uintptr_t LocalScriptHash = 0x1b8;
constexpr std::uintptr_t MaterialType = 0x0;
constexpr std::uintptr_t MaxHealth = 0x1b4;
constexpr std::uintptr_t MaxSlopeAngle = 0x1b8;
constexpr std::uintptr_t MeshPartColor3 = 0x194;
constexpr std::uintptr_t MeshPartTexture = 0x330;
constexpr std::uintptr_t ModelInstance = 0x3a8;
constexpr std::uintptr_t ModuleScriptByteCode = 0x150;
constexpr std::uintptr_t ModuleScriptBytecodePointer = 0x10;
constexpr std::uintptr_t ModuleScriptHash = 0x160;
constexpr std::uintptr_t MoonTextureId = 0xe0;
constexpr std::uintptr_t MousePosition = 0xec;
constexpr std::uintptr_t MouseSensitivity = 0x307;
constexpr std::uintptr_t MoveDirection = 0x158;
constexpr std::uintptr_t Name = 0xb0;
constexpr std::uintptr_t NameDisplayDistance = 0x1bc;
constexpr std::uintptr_t NameSize = 0x10;
constexpr std::uintptr_t OnDemandInstance = 0x40;
constexpr std::uintptr_t OutdoorAmbient = 0x110;
constexpr std::uintptr_t Parent = 0x70;
constexpr std::uintptr_t PartSize = 0x1b8;
constexpr std::uintptr_t Ping = 0xcc;
constexpr std::uintptr_t PlaceId = 0x1a0;
constexpr std::uintptr_t PlayerConfigurerPointer = 0x0;
constexpr std::uintptr_t PlayerMouse = 0x1178;
constexpr std::uintptr_t Position = 0xec;
constexpr std::uintptr_t Primitive = 0x148;
constexpr std::uintptr_t PrimitiveValidateValue = 0x6;
constexpr std::uintptr_t PrimitivesPointer1 = 0x280;
constexpr std::uintptr_t PrimitivesPointer2 = 0x248;
constexpr std::uintptr_t ProximityPromptActionText = 0xc8;
constexpr std::uintptr_t ProximityPromptEnabled = 0x14e;
constexpr std::uintptr_t ProximityPromptGamepadKeyCode = 0x134;
constexpr std::uintptr_t ProximityPromptHoldDuraction = 0x138;
constexpr std::uintptr_t ProximityPromptMaxActivationDistance = 0x140;
constexpr std::uintptr_t ProximityPromptMaxObjectText = 0xe8;
constexpr std::uintptr_t RenderJobToDataModel = 0x1c0;
constexpr std::uintptr_t RenderJobToFakeDataModel = 0x38;
constexpr std::uintptr_t RenderJobToRenderView = 0x1d0;
constexpr std::uintptr_t RequireBypass = 0x0;
constexpr std::uintptr_t RigType = 0x1cc;
constexpr std::uintptr_t RootPartR15 = 0x480;
constexpr std::uintptr_t RootPartR6 = 0x480;
constexpr std::uintptr_t Rotation = 0xc8;
constexpr std::uintptr_t RunContext = 0x148;
constexpr std::uintptr_t Sandboxed = 0xc5;
constexpr std::uintptr_t ScreenGuiEnabled = 0x4d4;
constexpr std::uintptr_t ScriptContext = 0x440;
constexpr std::uintptr_t Sit = 0x1e9;
constexpr std::uintptr_t SkyboxBk = 0x110;
constexpr std::uintptr_t SkyboxDn = 0x140;
constexpr std::uintptr_t SkyboxFt = 0x170;
constexpr std::uintptr_t SkyboxLf = 0x1a0;
constexpr std::uintptr_t SkyboxRt = 0x1d0;
constexpr std::uintptr_t SkyboxUp = 0x200;
constexpr std::uintptr_t SoundId = 0xe0;
constexpr std::uintptr_t StarCount = 0x260;
constexpr std::uintptr_t StringLength = 0x10;
constexpr std::uintptr_t SunTextureId = 0x230;
constexpr std::uintptr_t TagList = 0x0;
constexpr std::uintptr_t TaskSchedulerMaxFPS = 0xb0;
constexpr std::uintptr_t TaskSchedulerPointer = 0x7e5f678;
constexpr std::uintptr_t Team = 0x2b0;
constexpr std::uintptr_t TeamColor = 0xd0;
constexpr std::uintptr_t TextLabelText = 0xdb0;
constexpr std::uintptr_t TextLabelVisible = 0x5bd;
constexpr std::uintptr_t Tool_Grip_Position = 0x4bc;
constexpr std::uintptr_t Transparency = 0xf0;
constexpr std::uintptr_t UserId = 0x2d8;
constexpr std::uintptr_t Value = 0xd0;
constexpr std::uintptr_t ValueGetSetToValue = 0xc0;
constexpr std::uintptr_t Velocity = 0xf8;
constexpr std::uintptr_t ViewportSize = 0x2e8;
constexpr std::uintptr_t VisualEngine = 0x10;
constexpr std::uintptr_t VisualEnginePointer = 0x7fed100;
constexpr std::uintptr_t VisualEngineToDataModel1 = 0xa90;
constexpr std::uintptr_t VisualEngineToDataModel2 = 0x1c0;
constexpr std::uintptr_t WalkSpeed = 0x1dc;
constexpr std::uintptr_t WalkSpeedCheck = 0x3c4;
constexpr std::uintptr_t Workspace = 0x178;
constexpr std::uintptr_t HighlightDepthMode = 0xf8;
constexpr std::uintptr_t HighlightFillColor = 0xe0;
constexpr std::uintptr_t HighlightFillTransparency = 0xfc;
constexpr std::uintptr_t HighlightOutlineColor = 0xec;
constexpr std::uintptr_t HighlightOutlineTransparency = 0xf0;
constexpr std::uintptr_t GuiObjectBackgroundColor3 = 0x550;
constexpr std::uintptr_t GuiObjectText = 0xdb0;
constexpr std::uintptr_t SpecialMeshID = 0x108;
constexpr std::uintptr_t WorkspaceToWorld = 0x408;
constexpr std::uintptr_t viewmatrix = 0x150;