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public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
	return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
    if(newkeys & KEY_YES)
    {
        if(IsPlayerAtATM(playerid))
        {
            callcmd::bankomat(playerid, "");
        }
    }  
   if((newkeys & KEY_FIRE) || ((newkeys & 128) && (oldkeys & 128) && (newkeys & KEY_SECONDARY_ATTACK)))
        {
            if(GreenZone(playerid))
            {
                if(!IsPlayerInAnyVehicle(playerid)) // Проверка на то в машине персонаж или нет
                        {
                            ApplyAnimation(playerid, "FAT", "IDLE_tired", 4.0, 1, 0, 0, 0, 1000, 1); // Анимация при ударе
                            ClearAnimations(playerid);
                            ShowDialogGZ(playerid);
                        }
            }
        }
           			   if(newkeys == KEY_CROUCH)
   {
       if(IsPlayerInRangeOfPoint(playerid,  10.0, -1827.21, -2634.129, 8.58)) //2
       {
       					if(!openfsinvorota)
		{
		if(GetPlayerTeamEx(playerid) != TEAM_FSIN) return ShowNewNotification(playerid, 2, 5, 1, 10, "Вы не сотрудник ФCИН!", "");
MoveObject(vorotafsinkpp, -1820.11, -2632.95, 8.58, 3.0, 0.0, 0.0, 15.0);
        MoveObject(vorotafsinkpp1, -1827.21, -2634.129, 8.58,  3.0, 0.0, 0.0, 15.0);
        ShowNewNotification(playerid, 3, 5, 1, 10, "Ворота закроются через 5 секунд", "");
        SetTimerEx("pisunchik1", 7000, false, "i", playerid);
        openfsinvorota = 1;
        }else{
		if(GetPlayerAntiFloodData(playerid, AF_RATE) >= MAX_FLOOD_RATE)
		{
			SendClientMessage(playerid, 0x6B6B6BFF, "Не флудите");

			if(GetPlayerAntiFloodData(playerid, AF_RATE) >= MAX_FLOOD_RATE + 500)
				SendClientMessage(playerid, 0x6B6B6BFF, "Пожалуйста, подождите несколько секунд...");
		return 1;
        			}
        			}
        			}
        			}
        			        			   if(newkeys == KEY_CROUCH)
   {
       if(IsPlayerInRangeOfPoint(playerid,  15.0, -1820.49, -2651.36, 10.9)) //2
       {
       					if(!openfsinvorota1)
		{
		if(GetPlayerTeamEx(playerid) != TEAM_FSIN) return ShowNewNotification(playerid, 2, 5, 1, 10, "Вы не сотрудник ФCИН!", "");
MoveObject(vorotki, -1828.0, -2652.7, 10.9, 5.0, 0.0, 0.0, 99.5);
        ShowNewNotification(playerid, 3, 5, 1, 10, "Ворота закроются через 5 секунд", "");
        SetTimerEx("pisunchik", 7000, false, "i", playerid);
        openfsinvorota1 = 1;
        }else{
		if(GetPlayerAntiFloodData(playerid, AF_RATE) >= MAX_FLOOD_RATE)
		{
			SendClientMessage(playerid, 0x6B6B6BFF, "Не флудите");

			if(GetPlayerAntiFloodData(playerid, AF_RATE) >= MAX_FLOOD_RATE + 500)
				SendClientMessage(playerid, 0x6B6B6BFF, "Пожалуйста, подождите несколько секунд...");
		return 1;
        			}
        			}
        			}
}
    if((newkeys & KEY_JUMP))
    {
        if(!IsPlayerInAnyVehicle(playerid))
        {
            if(GetPlayerTeamEx(playerid) != TEAM_FSIN)
            {
                if(IsPlayerInRangeOfPoint(playerid, 250.0, -1778.83, -2754.59, 7.58))
                {
                    TogglePlayerControllable(playerid, false);
                    SetTimerEx("UnfreezePlayerFsin", 300, false, "i", playerid);
                }
            }
        }
        return 1;
    }
if(newkeys & KEY_CROUCH) // Гудок
{
    // --- Вызов /tungui или /tungui1 при гудке в своей тачке ---
    if(IsPlayerInAnyVehicle(playerid))
    {
        new vehicleid = GetPlayerVehicleID(playerid);
        if(vehicleid != INVALID_VEHICLE_ID)
        {
            // Проверяем, что это личная тачка игрока
            if(GetVehicleData(vehicleid, V_ACTION_TYPE) == VEHICLE_ACTION_TYPE_OWNABLE_CAR)
            {
                new owner_id = GetVehicleData(vehicleid, V_ACTION_ID);
                if(GetOwnableCarData(owner_id, OC_OWNER_ID) == GetPlayerAccountID(playerid))
                {
                    // Проверяем, что тачка рядом с точкой входа в обычный тюнинг
                    new Float:vx, Float:vy, Float:vz;
                    GetVehiclePos(vehicleid, vx, vy, vz);
                    
                    // Проверка точек входа для обычного тюнинга (/tungui)
                    for(new i = 0; i < 3; i++)
                    {
                        if(IsPlayerInRangeOfPoint(playerid, 5.0, g_TuningEnter[i][0], g_TuningEnter[i][1], g_TuningEnter[i][2]))
                        {
                            // Вызываем команду /tungui
                            callcmd::tungui(playerid, "");
                            return 1;
                        }
                    }
                    
                    // Проверка точек входа для премиум тюнинга (/tungui1)
                    for(new i = 0; i < 3; i++)
                    {
                        if(IsPlayerInRangeOfPoint(playerid, 5.0, g_TuningEnter2[i][0], g_TuningEnter2[i][1], g_TuningEnter2[i][2]))
                        {
                            // Вызываем команду /tungui1
                            callcmd::tungui1(playerid, "");
                            return 1;
                        }
                    }
                }
            }
        }
    }
    // --- КОНЕЦ ---
}
    if(newkeys == KEY_CROUCH)
    {
       // print("[HORN] Нажат гудок");
        
        if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
        {
            new gateid = GetNearestGateByPlayer(playerid);
            
            if(gateid != INVALID_GATE_ID)
            {
                new Float:px, Float:py, Float:pz;
                GetPlayerPos(playerid, px, py, pz);
                
                new Float:gx = GetGateData(gateid, Gate1_X);
                new Float:gy = GetGateData(gateid, Gate1_Y);
                new Float:gz = GetGateData(gateid, Gate1_Z);
                
                if(IsPlayerInRangeOfPoint(playerid, 15.0, gx, gy, gz))
                {
                    printf("[GATE] Игрок %d открывает ворота %d по гудку", playerid, gateid);
                    
                    if(GetPVarInt(playerid, "GateOpening") == 1) 
                    {
                        return SendClientMessage(playerid, -1, ""USC"Ворота уже открываются!");
                    }
                    
                    new vehicleID = GetPlayerVehicleID(playerid);
                    
                    SetPVarInt(playerid, "GateOpening", 1);
                    
                    new Float:gateVor1X = GetGateData(gateid, Gate1_X);
                    new Float:gateVor1Y = GetGateData(gateid, Gate1_Y);
                    new Float:gateVor1Z = GetGateData(gateid, Gate1_Z);
                    new Float:gateVor1Angel = GetGateData(gateid, Gate1_Angle);

                    new Float:gateVor2X = GetGateData(gateid, Gate2_X);
                    new Float:gateVor2Y = GetGateData(gateid, Gate2_Y);
                    new Float:gateVor2Z = GetGateData(gateid, Gate2_Z);
                    new Float:gateVor2Angel = GetGateData(gateid, Gate2_Angle);

                    MoveDynamicObject(GetGateData(gateid, GateObj1_ID), 
                        gateVor1X, gateVor1Y, gateVor1Z, 7.0, 0, 0, gateVor1Angel - 90);
                    MoveDynamicObject(GetGateData(gateid, GateObj2_ID), 
                        gateVor2X, gateVor2Y, gateVor2Z, 7.0, 0, 0, gateVor2Angel + 90);
                    
                    SendClientMessage(playerid, 0x00FF00FF, ""USC"Ворота открываются...");
                    
                    SetTimerEx("CloseGateTimer", 5000, false, "iiffffffff", 
                        playerid, gateid, gateVor1X, gateVor1Y, gateVor1Z, gateVor1Angel, 
                        gateVor2X, gateVor2Y, gateVor2Z, gateVor2Angel);
                }
                else
                {
                    SendClientMessage(playerid, -1, ""USC"Вы слишком далеко от ворот!");
                }
            }
        }
}
/*if(newkeys == KEY_CROUCH)
   {
       // print("[eq]");
       if(IsPlayerInRangeOfPoint(playerid,  5.0, 2297.514404, -2613.226074, 20.944082, 129.837677)) //1
       {
          if(!IsPlayerInVehicle(playerid, GetPlayerOwnableCar(playerid))) return SendClientMessage(playerid, -1, ""USC"Вы должны быть за рулем своего автомобиля");
		  new vehicleID = GetPlayerVehicleID(playerid);
		  
          new veh = GetPlayerOwnableCar(playerid);
          SetVehiclePos(veh, 996.368164,999.465759,1001.791540);
                    SetVehicleZAngle(veh, 273.919586);
          SetVehicleVirtualWorld(veh, 101);
          LinkVehicleToInterior(veh,1);
          SetPlayerInterior(playerid,1);
          
          SetPlayerVirtualWorld(playerid, 101);
          //SetPlayerPos(playerid, 1006.474365,1490.628173,1498.242187);
          //SetPlayerFacingAngle(playerid, 243.409957);
          
          SetPlayerCameraPos(playerid, 1001.483154,1002.271240,1000.906738);
	  	          SetPlayerCameraLookAt(playerid, 997.090454,999.934204,1001.398864);
          
          for(new i; i < 4;i++) PlayerTextDrawSetString(playerid, stg_PTD[playerid][i], stage_td_select[i][0]);
                    
                    for(new i;i<5;i++) PlayerTextDrawShow(playerid, stg_PTD[playerid][i]);
                    
                    TextDrawShowForPlayer(playerid, stg_TD[0]);
                    TextDrawShowForPlayer(playerid, stg_TD[2]);
                    TextDrawShowForPlayer(playerid, stg_TD[3]);
                    TextDrawShowForPlayer(playerid, stg_TD[4]);

                    PlayerTextDrawSetString(playerid, stg_PTD[playerid][9], "0000_РУБ");
                    PlayerTextDrawShow(playerid, stg_PTD[playerid][9]);
                    
                    SelectTextDraw(playerid, -1);
          
          HideHud(playerid);
						TogglePlayerHudElement(playerid, HUD_ELEMENT_CHAT, HUD_ELEMENT_HIDE);
						player_select_stage[playerid] = 4;
		SetTimerEx("tpplayertex2", 700, false, "d", playerid);
       }
   }
   //:0000000
   
   if(newkeys == KEY_CROUCH)
   {
       // print("[eq]");
       if(IsPlayerInRangeOfPoint(playerid,  5.0, 2297.913330, -2619.722167, 20.944377, 129.837677)) //1
       {
          if(!IsPlayerInVehicle(playerid, GetPlayerOwnableCar(playerid))) return SendClientMessage(playerid, -1, ""USC"Вы должны быть за рулем своего автомобиля");
		  new vehicleID = GetPlayerVehicleID(playerid);
		  
          new veh = GetPlayerOwnableCar(playerid);
          SetVehiclePos(veh, 996.368164,999.465759,1001.791540);
                    SetVehicleZAngle(veh, 273.919586);
          SetVehicleVirtualWorld(veh, 101);
          LinkVehicleToInterior(veh,1);
          SetPlayerInterior(playerid,1);
          
          SetPlayerVirtualWorld(playerid, 101);
          //SetPlayerPos(playerid, 1006.474365,1490.628173,1498.242187);
          //SetPlayerFacingAngle(playerid, 243.409957);
          
          SetPlayerCameraPos(playerid, 1001.483154,1002.271240,1000.906738);
	  	          SetPlayerCameraLookAt(playerid, 997.090454,999.934204,1001.398864);
          
          for(new i; i < 4;i++) PlayerTextDrawSetString(playerid, stg_PTD[playerid][i], stage_td_select[i][0]);
                    
                    for(new i;i<5;i++) PlayerTextDrawShow(playerid, stg_PTD[playerid][i]);
                    
                    TextDrawShowForPlayer(playerid, stg_TD[0]);
                    TextDrawShowForPlayer(playerid, stg_TD[2]);
                    TextDrawShowForPlayer(playerid, stg_TD[3]);
                    TextDrawShowForPlayer(playerid, stg_TD[4]);

                    PlayerTextDrawSetString(playerid, stg_PTD[playerid][9], "0000_РУБ");
                    PlayerTextDrawShow(playerid, stg_PTD[playerid][9]);
                    
                    SelectTextDraw(playerid, -1);
          
          HideHud(playerid);
						TogglePlayerHudElement(playerid, HUD_ELEMENT_CHAT, HUD_ELEMENT_HIDE);
						player_select_stage[playerid] = 4;
		SetTimerEx("tpplayertex2", 700, false, "d", playerid);
       }
   }
   //:0000000
   
   if(newkeys == KEY_CROUCH)
   {
       // print("[eq]");
       if(IsPlayerInRangeOfPoint(playerid,  5.0, 2296.378417, -2607.449462, 20.943988)) //1
       {
          if(!IsPlayerInVehicle(playerid, GetPlayerOwnableCar(playerid))) return SendClientMessage(playerid, -1, ""USC"Вы должны быть за рулем своего автомобиля");
		  new vehicleID = GetPlayerVehicleID(playerid);
		  
          new veh = GetPlayerOwnableCar(playerid);
          SetVehiclePos(veh, 996.368164,999.465759,1001.791540);
                    SetVehicleZAngle(veh, 273.919586);
          SetVehicleVirtualWorld(veh, 101);
          LinkVehicleToInterior(veh,1);
          SetPlayerInterior(playerid,1);
          
          SetPlayerVirtualWorld(playerid, 101);
          //SetPlayerPos(playerid, 1006.474365,1490.628173,1498.242187);
          //SetPlayerFacingAngle(playerid, 243.409957);
          
          SetPlayerCameraPos(playerid, 1001.483154,1002.271240,1000.906738);
	  	          SetPlayerCameraLookAt(playerid, 997.090454,999.934204,1001.398864);
          
          for(new i; i < 4;i++) PlayerTextDrawSetString(playerid, stg_PTD[playerid][i], stage_td_select[i][0]);
                    
                    for(new i;i<5;i++) PlayerTextDrawShow(playerid, stg_PTD[playerid][i]);
                    
                    TextDrawShowForPlayer(playerid, stg_TD[0]);
                    TextDrawShowForPlayer(playerid, stg_TD[2]);
                    TextDrawShowForPlayer(playerid, stg_TD[3]);
                    TextDrawShowForPlayer(playerid, stg_TD[4]);

                    PlayerTextDrawSetString(playerid, stg_PTD[playerid][9], "0000_РУБ");
                    PlayerTextDrawShow(playerid, stg_PTD[playerid][9]);
                    
                    SelectTextDraw(playerid, -1);
          
          HideHud(playerid);
						TogglePlayerHudElement(playerid, HUD_ELEMENT_CHAT, HUD_ELEMENT_HIDE);
						player_select_stage[playerid] = 4;
		SetTimerEx("tpplayertex2", 700, false, "d", playerid);
       }
   }*/

if(newkeys == KEY_CROUCH)
   {
       // print("[eq]");
       if(IsPlayerInRangeOfPoint(playerid,  4.0, 1963.987792,-546.881042,12.344052)) //1
       {
          if(!IsPlayerInVehicle(playerid, GetPlayerOwnableCar(playerid))) return SendClientMessage(playerid, -1, ""USC"Вы должны быть за рулем своего автомобиля");
		  
          ShowPlayerSellCarDialog(playerid);
       }
   }
   if(newkeys == KEY_CROUCH)
   {
       // print("[eq]");
       if(IsPlayerInRangeOfPoint(playerid,  4.0, 1956.944213,-546.849548,12.348891)) //2
       {
          if(!IsPlayerInVehicle(playerid, GetPlayerOwnableCar(playerid))) return SendClientMessage(playerid, -1, ""USC"Вы должны быть за рулем своего автомобиля");
		
          ShowPlayerSellCarDialog(playerid);
       }
   }
   if(newkeys == KEY_CROUCH)
   {
       // print("[eq]");
       if(IsPlayerInRangeOfPoint(playerid,  4.0, 1949.870971,-546.380981,12.420888)) //3
       {
          if(!IsPlayerInVehicle(playerid, GetPlayerOwnableCar(playerid))) return SendClientMessage(playerid, -1, ""USC"Вы должны быть за рулем своего автомобиля");
		  
          ShowPlayerSellCarDialog(playerid);
       }
   }
   if(newkeys == KEY_CROUCH)
   {
       // print("[eq]");
       if(IsPlayerInRangeOfPoint(playerid,  4.0, 1943.005126,-546.514587,12.400360)) //4
       {
          if(!IsPlayerInVehicle(playerid, GetPlayerOwnableCar(playerid))) return SendClientMessage(playerid, -1, ""USC"Вы должны быть за рулем своего автомобиля");
		  
          ShowPlayerSellCarDialog(playerid);
       }
   }
   if(newkeys == KEY_CROUCH)
   {
       // print("[eq]");
       if(IsPlayerInRangeOfPoint(playerid,  4.0, 1935.871093,-546.598449,12.387474)) //5
       {
          if(!IsPlayerInVehicle(playerid, GetPlayerOwnableCar(playerid))) return SendClientMessage(playerid, -1, ""USC"Вы должны быть за рулем своего автомобиля");
		  
          ShowPlayerSellCarDialog(playerid);
       }
   }
   if(newkeys == KEY_CROUCH)
   {
       // print("[eq]");
       if(IsPlayerInRangeOfPoint(playerid,  4.0, 1970.980102,-546.651245,12.379362)) //6
       {
          if(!IsPlayerInVehicle(playerid, GetPlayerOwnableCar(playerid))) return SendClientMessage(playerid, -1, ""USC"Вы должны быть за рулем своего автомобиля");
		  
          ShowPlayerSellCarDialog(playerid);
       }
   }
   if(newkeys == KEY_CROUCH)
   {
       // print("[eq]");
       if(IsPlayerInRangeOfPoint(playerid, 4.0, 1985.850708,-546.406677,12.416940)) //7
       {
          if(!IsPlayerInVehicle(playerid, GetPlayerOwnableCar(playerid))) return SendClientMessage(playerid, -1, ""USC"Вы должны быть за рулем своего автомобиля");
		  
          ShowPlayerSellCarDialog(playerid);
       }
   }
   if(newkeys == KEY_CROUCH)
   {
       // print("[eq]");
       if(IsPlayerInRangeOfPoint(playerid, 4.0, 1992.923095,-546.738647,12.365932)) //8
       {
          if(!IsPlayerInVehicle(playerid, GetPlayerOwnableCar(playerid))) return SendClientMessage(playerid, -1, ""USC"Вы должны быть за рулем своего автомобиля");
		  
          ShowPlayerSellCarDialog(playerid);
       }
   }
   if(newkeys == KEY_CROUCH)
   {
       // print("[eq]");
       if(IsPlayerInRangeOfPoint(playerid,  10.0, 482.254608,954.700195,1001.000000))
       {
          if(!IsPlayerInVehicle(playerid, GetPlayerOwnableCar(playerid))) return SendClientMessage(playerid, -1, ""USC"Вы должны быть за рулем своего автомобиля");
          new veh;
          new rand = random(sizeof(gViezd));
		  new vehicleID = GetPlayerVehicleID(playerid);
		  for(new i = 0; i < MAX_PLAYERS; i++)
		  {
          if(IsPlayerInVehicle(i, vehicleID))

          SetPlayerVirtualWorld(i, 0);
          SetPlayerInterior(i, 0);
          SetCameraBehindPlayer(i);
          }
          veh = GetPlayerOwnableCar(playerid);
          SetVehiclePos(veh, gViezd[rand][0],gViezd[rand][1],gViezd[rand][2]);
          SetVehicleZAngle(veh, 0.5455);
          SetVehicleVirtualWorld(veh, 0);
          SetPlayerVirtualWorld(playerid, 0);
          SetCameraBehindPlayer(playerid);
          LinkVehicleToInterior(veh,0);
          SetPlayerInterior(playerid,0);
          return true;
       }
   }
   if(newkeys == KEY_CROUCH)
   {
       // print("[eq]");
       if(IsPlayerInRangeOfPoint(playerid,  10.0, 499.931915,918.361816,1001.000000))
       {
          if(!IsPlayerInVehicle(playerid, GetPlayerOwnableCar(playerid))) return SendClientMessage(playerid, -1, ""USC"Вы должны быть за рулем своего автомобиля");
          new veh;
          new rand = random(sizeof(gViezd));
		  new vehicleID = GetPlayerVehicleID(playerid);
		  for(new i = 0; i < MAX_PLAYERS; i++)
		  {
          if(IsPlayerInVehicle(i, vehicleID))

          SetPlayerVirtualWorld(i, 0);
          SetPlayerInterior(i, 0);
          SetCameraBehindPlayer(i);
          }
          veh = GetPlayerOwnableCar(playerid);
          SetVehiclePos(veh, gViezd[rand][0],gViezd[rand][1],gViezd[rand][2]);
          SetVehicleZAngle(veh, 0.5455);
          SetVehicleVirtualWorld(veh, 0);
          SetPlayerVirtualWorld(playerid, 0);
          SetCameraBehindPlayer(playerid);
          LinkVehicleToInterior(veh,0);
          SetPlayerInterior(playerid,0);
          return true;
       }
   }
   if(newkeys == KEY_CROUCH)
   {
       // print("[eq]");
       if(IsPlayerInRangeOfPoint(playerid,  10.0, 481.850952,1081.980712,1001.000000))
       {
          if(!IsPlayerInVehicle(playerid, GetPlayerOwnableCar(playerid))) return SendClientMessage(playerid, -1, ""USC"Вы должны быть за рулем своего автомобиля");
          new veh;
          new rand = random(sizeof(gViezd));
		  new vehicleID = GetPlayerVehicleID(playerid);
		  for(new i = 0; i < MAX_PLAYERS; i++)
		  {
          if(IsPlayerInVehicle(i, vehicleID))

          SetPlayerVirtualWorld(i, 0);
          SetPlayerInterior(i, 0);
          SetCameraBehindPlayer(i);
          }
          veh = GetPlayerOwnableCar(playerid);
          SetVehiclePos(veh, gViezd[rand][0],gViezd[rand][1],gViezd[rand][2]);
          SetVehicleZAngle(veh, 0.5455);
          SetVehicleVirtualWorld(veh, 0);
          SetPlayer