function createZombie(request) {
const randomInt = (min, max) =>
Math.floor(Math.random() * (max - min + 1)) + min;
if (request === 1) {
return {
speed: randomInt(10, 15),
defence: randomInt(5, 10),
attack: randomInt(10, 15),
hp: randomInt(100, 200),
type: 'light'
};
} else {
return {
speed: randomInt(5, 10),
defence: randomInt(10, 20),
attack: randomInt(20, 30),
hp: randomInt(200, 300),
type: 'heavy'
};
}
}
const zombie1 = createZombie(1);
const zombie2 = createZombie(2);
console.log(zombie1);
console.log(zombie2);