Загрузка данных


working = true
local distance = 0
script.Parent.Parent.Fire.Fire.Enabled = false
while working do
	for _, player in pairs(game.Players:GetPlayers()) do
		distance = player:DistanceFromCharacter(script.Parent.Position)
		if (distance > 0) and (distance < 50) then
			working = false
			script.Parent.Parent.Fire.Fire.Enabled = true
			script.Parent.Parent.Fire.Fire.Size = 100
		end
	end
	wait(1)
end
wait(2)
D_num = game.Workspace.Spawners.Quantity
while D_num.Value < 10 do
	if distance < 50 then
		local Demon = game.ServerStorage.Demon:Clone()
		Demon.Parent = game.Workspace.NPC
		Demon:MoveTo(script.Parent.Parent.Fire.Position )
		D_num.Value += 1
	else
		script.Parent.Parent.Fire.Fire.Enabled = false
	end
	local destination = game.Workspace.Data.Player.Value.Character.HumanoidRootPart.Position
	distance = (destination - script.Parent.Position).magnitude
	wait(5)
end