mat_dxlevel 81
net_graph 1
r_shadows 0
r_drawdetailprops 0
cl_detaildist 0
r_decals 0
mp_decals 0
cl_ejectbrass 0
violence_ablood 0
violence_agibs 0
violence_hblood 0
violence_hgibs 0
cl_phys_props_enable 0
cl_phys_props_max 0
func_break_max_pieces 0
props_break_max_pieces 0
r_drawropes 0
r_WaterDrawReflection 0
r_WaterDrawRefraction 0
mat_motion_blur_forward_enabled 0
muzzleflashlight 0
cl_ragdoll_collide 0
ragdoll_sleepaftertime 0
g_ragdoll_fadespeed 100
r_rootlod 2
r_fastzreject 1
mat_picmip 2
mat_trilinear 0
mat_forceaniso 0
mat_filtertextures 1
mat_filterlightmaps 0
mat_reducefillrate 1
r_drawmodeldecals 0
r_decalstaticprops 0
r_drawflecks 0
cl_show_splashes 0
r_dopixelvisibility 0
cl_smooth 0
mat_bufferprimitives 1
r_dynamic 0
r_modellodscale 0
r_waterforceexpensive 0
r_waterforcereflectentities 0
r_cheapwaterstart 1
r_cheapwaterend 1
mat_antialias 0
mat_aaquality 0
mat_vsync 0
fog_enable 0
fog_override 1
lod_TransitionDist -1
r_skin 0
r_ambientboost 0
r_ambientfactor 0
r_ambientmin 0
r_avglight 0
r_lightaverage 0
r_lightinterp 0
r_lightstyle -1
mat_forcemanagedtextureintohardware 0
mat_managedtextures 0
mat_use_compressed_hdr_textures 0
mat_hdr_level 0
mp_usehwmmodels 0
mp_usehwmvcds 0
cl_forcepreload 1