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Level 922103: "Field of Random Buildings"
The level resembles a field completely covered with grass, stretching to the horizon, with rare random buildings. Travelers always spawn at the same point on the level, making it easy to navigate. The level can be divided into four sides of the horizon, each with its own set of buildings, some of which are anomalous. 
   *BUILDING DESCRIPTION*
In the north of the level, there are buildings from the Victorian era, including a rich building for that time. At the entrance to this building, there is a large amount of supplies, which is a bait for gullible travelers. Once they enter, all the doors and windows will close. It is unknown what happens to the person, but in the first few minutes, you can hear the screams of the unfortunate traveler.
In the southwest, you can find an office. Interestingly, each piece of furniture has its own effect and is made of different materials. For example, a wooden chair causes nausea, while a table made of solid hydrochloric acid causes addiction and a desire to stay near it for a longer period of time. The effects are cumulative if the subject touches multiple pieces of furniture at the same time. There are more buildings with other features, but it would take too long to list them, and it's not as important.
   *Entities*
No entities have been observed at this level, except for a long, thin figure. similar to the kitty from level 914, but with more malicious intentions. Every time you turn around, you will notice that the entity is gradually approaching you, causing many people to panic and turn around more frequently. Once the entity is close enough, it will disappear, and after 4-6 seconds, the person's sanity will completely collapse, leading to death from cardiac arrest. You can prevent the fate by drinking neon water or a drop of liquid pain. The entity can attack one person at a time, and other people cannot see it during the hunt until the entity targets them.
*Bases, outposts, and settlements*
No bases, outposts, or settlements have been detected at this level in connection with the entity.
  *ENTRIES AND EXITS*
   *ENTRIES*
* Find a building on level 10 that is completely different from its landscape. Enter the attic and stay there for an hour, then exit and you will find yourself here.
* "Die" on level 404 by remembering the field before death, and you will find yourself here completely healed.
* At the HUB level, walk far enough to notice that the tunnel has changed to a greenish-blue hue, and then you will fall underground and end up here.
   *EXITS*
* Find the slums in the Southeast of the level, located 6~ kilometers from the spawn point. Enter one of the houses and you will be on level 9.
* Do not move for 10 minutes after spawning on the level, and you will be sent to the PARTY =) .
* In the Southwest, in the office on the 16th floor, find a cabinet made of plastic and books made of human skin. Open one of them, and you will be sent to level 998.

 This is my first text-based work, and there may be errors. I apologize in advance and thank you. I completely invented the level myself.