#include <iostream>
#include <random>
#include <cstdlib>
#include <windows.h>
using namespace std;
void main()
{
// Переменная для консоли
HANDLE console = GetStdHandle(STD_OUTPUT_HANDLE);
int player_health = 100;
int player_damage = 4;
int enemy_health = 10;
int enemy_damage = 2;
// Рандом
random_device rd;
mt19937 gen(rd());
while (true)
{
// Очистка консоли
system("cls");
// Вывод Текущего состояния игры
SetConsoleTextAttribute(console, FOREGROUND_GREEN);
cout << "Player" << endl;
cout << "Health: " << player_health << endl;
cout << "Damage: " << player_damage << endl;
SetConsoleTextAttribute(console, 7);
cout << "-------------" << endl;
SetConsoleTextAttribute(console, FOREGROUND_RED);
cout << "Enemy" << endl;
cout << "Health: " << enemy_health << endl;
cout << "Damage: " << enemy_damage << endl;
SetConsoleTextAttribute(console, 7);
cout << "-------------" << endl;
// 1. Ход игрока
cout << "Enter your next move" << endl;
cout << "A (Attack), D (deffense), G (give up): ";
char user_input;
cin >> user_input;
// 2. Ход врага
// 3. Проверки
}
}