if event.type == pygame.KEYDOWN:
if event.key == pygame.K_RIGHT:
move_right = True
if event.key == pygame.K_LEFT:
move_left = True
elif event.type == pygame.KEYUP:
if event.key == pygame.K_RIGHT:
move_right = False
if event.key == pygame.K_LEFT:
move_left = False
if move_right:
platform.rect.x += 3
if move_left:
platform.rect.x -= 3